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Merge pull request #43754 from Calinou/primary-grid-steps-default-pot
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Use a power-of-two value for Primary Grid Steps in the 3D editor
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akien-mga authored Nov 23, 2020
2 parents f218550 + 31cf3e2 commit 663d0d7
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion editor/editor_settings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -510,7 +510,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["editors/3d/secondary_grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/secondary_grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT);

// If a line is a multiple of this, it uses the primary grid color.
_initial_set("editors/3d/primary_grid_steps", 10);
// Use a power of 2 value by default as it's more common to use powers of 2 in level design.
_initial_set("editors/3d/primary_grid_steps", 8);
hints["editors/3d/primary_grid_steps"] = PropertyInfo(Variant::INT, "editors/3d/primary_grid_steps", PROPERTY_HINT_RANGE, "1,100,1", PROPERTY_USAGE_DEFAULT);

// At 1000, the grid mostly looks like it has no edge.
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