Skip to content

Commit

Permalink
Merge pull request #79470 from raulsntos/dotnet/singleton-can-be-inst…
Browse files Browse the repository at this point in the history
…ances-too

C#: Generate instance types for singletons
  • Loading branch information
akien-mga committed Aug 7, 2023
2 parents 016621f + 23f7f24 commit 8018b47
Show file tree
Hide file tree
Showing 4 changed files with 114 additions and 40 deletions.
2 changes: 1 addition & 1 deletion modules/mono/csharp_script.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,7 @@

// Types that will be skipped over (in favor of their base types) when setting up instance bindings.
// This must be a superset of `ignored_types` in bindings_generator.cpp.
const Vector<String> ignored_types = { "PhysicsServer2DExtension", "PhysicsServer3DExtension" };
const Vector<String> ignored_types = {};

#ifdef TOOLS_ENABLED
static bool _create_project_solution_if_needed() {
Expand Down
131 changes: 94 additions & 37 deletions modules/mono/editor/bindings_generator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,7 @@ StringBuilder &operator<<(StringBuilder &r_sb, const char *p_cstring) {
#define CS_STATIC_METHOD_GETINSTANCE "GetPtr"
#define CS_METHOD_CALL "Call"
#define CS_PROPERTY_SINGLETON "Singleton"
#define CS_SINGLETON_INSTANCE_SUFFIX "Instance"
#define CS_METHOD_INVOKE_GODOT_CLASS_METHOD "InvokeGodotClassMethod"
#define CS_METHOD_HAS_GODOT_CLASS_METHOD "HasGodotClassMethod"
#define CS_METHOD_HAS_GODOT_CLASS_SIGNAL "HasGodotClassSignal"
Expand Down Expand Up @@ -116,7 +117,7 @@ StringBuilder &operator<<(StringBuilder &r_sb, const char *p_cstring) {

// Types that will be ignored by the generator and won't be available in C#.
// This must be kept in sync with `ignored_types` in csharp_script.cpp
const Vector<String> ignored_types = { "PhysicsServer2DExtension", "PhysicsServer3DExtension" };
const Vector<String> ignored_types = {};

void BindingsGenerator::TypeInterface::postsetup_enum_type(BindingsGenerator::TypeInterface &r_enum_itype) {
// C interface for enums is the same as that of 'uint32_t'. Remember to apply
Expand Down Expand Up @@ -653,6 +654,11 @@ void BindingsGenerator::_append_xml_constant(StringBuilder &p_xml_output, const
_append_xml_undeclared(p_xml_output, p_link_target);
} else {
// Try to find the constant in the current class
if (p_target_itype->is_singleton_instance) {
// Constants and enums are declared in the static singleton class.
p_target_itype = &obj_types[p_target_itype->cname];
}

const ConstantInterface *target_iconst = find_constant_by_name(p_target_cname, p_target_itype->constants);

if (target_iconst) {
Expand Down Expand Up @@ -1403,8 +1409,13 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str

if (is_derived_type && !itype.is_singleton) {
if (obj_types.has(itype.base_name)) {
TypeInterface base_type = obj_types[itype.base_name];
output.append(" : ");
output.append(obj_types[itype.base_name].proxy_name);
output.append(base_type.proxy_name);
if (base_type.is_singleton) {
// If the type is a singleton, use the instance type.
output.append(CS_SINGLETON_INSTANCE_SUFFIX);
}
} else {
ERR_PRINT("Base type '" + itype.base_name.operator String() + "' does not exist, for class '" + itype.name + "'.");
return ERR_INVALID_DATA;
Expand Down Expand Up @@ -1504,37 +1515,44 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
"' for class '" + itype.name + "'.");
}

if (itype.is_singleton) {
// Add the type name and the singleton pointer as static fields
// Add native name static field and cached type.

output.append(MEMBER_BEGIN "private static GodotObject singleton;\n");
if (is_derived_type && !itype.is_singleton) {
output << MEMBER_BEGIN "private static readonly System.Type CachedType = typeof(" << itype.proxy_name << ");\n";
}

output << MEMBER_BEGIN "public static GodotObject " CS_PROPERTY_SINGLETON "\n" INDENT1 "{\n"
<< INDENT2 "get\n" INDENT2 "{\n" INDENT3 "if (singleton == null)\n"
<< INDENT4 "singleton = " C_METHOD_ENGINE_GET_SINGLETON "(\""
<< itype.name
<< "\");\n" INDENT3 "return singleton;\n" INDENT2 "}\n" INDENT1 "}\n";
output.append(MEMBER_BEGIN "private static readonly StringName " BINDINGS_NATIVE_NAME_FIELD " = \"");
output.append(itype.name);
output.append("\";\n");

output.append(MEMBER_BEGIN "private static readonly StringName " BINDINGS_NATIVE_NAME_FIELD " = \"");
output.append(itype.name);
output.append("\";\n");
} else {
if (itype.is_singleton || itype.is_compat_singleton) {
// Add the Singleton static property.

String instance_type_name;

if (itype.is_singleton) {
StringName instance_name = itype.name + CS_SINGLETON_INSTANCE_SUFFIX;
instance_type_name = obj_types.has(instance_name)
? obj_types[instance_name].proxy_name
: "GodotObject";
} else {
instance_type_name = itype.proxy_name;
}

output.append(MEMBER_BEGIN "private static " + instance_type_name + " singleton;\n");

output << MEMBER_BEGIN "public static " + instance_type_name + " " CS_PROPERTY_SINGLETON " =>\n"
<< INDENT2 "singleton \?\?= (" + instance_type_name + ")"
<< C_METHOD_ENGINE_GET_SINGLETON "(\"" << itype.name << "\");\n";
}

if (!itype.is_singleton) {
// IMPORTANT: We also generate the static fields for GodotObject instead of declaring
// them manually in the `GodotObject.base.cs` partial class declaration, because they're
// required by other static fields in this generated partial class declaration.
// Static fields are initialized in order of declaration, but when they're in different
// partial class declarations then it becomes harder to tell (Rider warns about this).

// Add native name static field

if (is_derived_type) {
output << MEMBER_BEGIN "private static readonly System.Type CachedType = typeof(" << itype.proxy_name << ");\n";
}

output.append(MEMBER_BEGIN "private static readonly StringName " BINDINGS_NATIVE_NAME_FIELD " = \"");
output.append(itype.name);
output.append("\";\n");

if (itype.is_instantiable) {
// Add native constructor static field

Expand Down Expand Up @@ -1894,7 +1912,7 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte

const TypeReference &proptype_name = getter ? getter->return_type : setter->arguments.back()->get().type;

const TypeInterface *prop_itype = _get_type_or_null(proptype_name);
const TypeInterface *prop_itype = _get_type_or_singleton_or_null(proptype_name);
ERR_FAIL_NULL_V(prop_itype, ERR_BUG); // Property type not found

ERR_FAIL_COND_V_MSG(prop_itype->is_singleton, ERR_BUG,
Expand Down Expand Up @@ -1983,7 +2001,7 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
}

Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::MethodInterface &p_imethod, int &p_method_bind_count, StringBuilder &p_output) {
const TypeInterface *return_type = _get_type_or_null(p_imethod.return_type);
const TypeInterface *return_type = _get_type_or_singleton_or_null(p_imethod.return_type);
ERR_FAIL_NULL_V(return_type, ERR_BUG); // Return type not found

ERR_FAIL_COND_V_MSG(return_type->is_singleton, ERR_BUG,
Expand All @@ -2004,20 +2022,25 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
String icall_params = method_bind_field;

if (!p_imethod.is_static) {
String self_reference = "this";
if (p_itype.is_singleton) {
self_reference = CS_PROPERTY_SINGLETON;
}

if (p_itype.cs_in.size()) {
cs_in_statements << sformat(p_itype.cs_in, p_itype.c_type, "this",
cs_in_statements << sformat(p_itype.cs_in, p_itype.c_type, self_reference,
String(), String(), String(), INDENT2);
}

icall_params += ", " + sformat(p_itype.cs_in_expr, "this");
icall_params += ", " + sformat(p_itype.cs_in_expr, self_reference);
}

StringBuilder default_args_doc;

// Retrieve information from the arguments
const ArgumentInterface &first = p_imethod.arguments.front()->get();
for (const ArgumentInterface &iarg : p_imethod.arguments) {
const TypeInterface *arg_type = _get_type_or_null(iarg.type);
const TypeInterface *arg_type = _get_type_or_singleton_or_null(iarg.type);
ERR_FAIL_NULL_V(arg_type, ERR_BUG); // Argument type not found

ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
Expand Down Expand Up @@ -2275,7 +2298,7 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
// Retrieve information from the arguments
const ArgumentInterface &first = p_isignal.arguments.front()->get();
for (const ArgumentInterface &iarg : p_isignal.arguments) {
const TypeInterface *arg_type = _get_type_or_null(iarg.type);
const TypeInterface *arg_type = _get_type_or_singleton_or_null(iarg.type);
ERR_FAIL_NULL_V(arg_type, ERR_BUG); // Argument type not found

ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
Expand Down Expand Up @@ -2702,6 +2725,20 @@ const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_null(con
return nullptr;
}

const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_singleton_or_null(const TypeReference &p_typeref) {
const TypeInterface *itype = _get_type_or_null(p_typeref);
if (itype == nullptr) {
return nullptr;
}

if (itype->is_singleton) {
StringName instance_type_name = itype->name + CS_SINGLETON_INSTANCE_SUFFIX;
itype = &obj_types.find(instance_type_name)->value;
}

return itype;
}

const String BindingsGenerator::_get_generic_type_parameters(const TypeInterface &p_itype, const List<TypeReference> &p_generic_type_parameters) {
if (p_generic_type_parameters.is_empty()) {
return "";
Expand All @@ -2715,8 +2752,8 @@ const String BindingsGenerator::_get_generic_type_parameters(const TypeInterface
int i = 0;
String params = "<";
for (const TypeReference &param_type : p_generic_type_parameters) {
const TypeInterface *param_itype = _get_type_or_null(param_type);
ERR_FAIL_NULL_V(param_itype, "");
const TypeInterface *param_itype = _get_type_or_singleton_or_null(param_type);
ERR_FAIL_NULL_V(param_itype, ""); // Parameter type not found

ERR_FAIL_COND_V_MSG(param_itype->is_singleton, "",
"Generic type parameter is a singleton: '" + param_itype->name + "'.");
Expand Down Expand Up @@ -2932,17 +2969,18 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
itype.is_ref_counted = ClassDB::is_parent_class(type_cname, name_cache.type_RefCounted);
itype.memory_own = itype.is_ref_counted;

if (itype.is_singleton && compat_singletons.has(itype.cname)) {
itype.is_singleton = false;
itype.is_compat_singleton = true;
}

itype.c_out = "%5return ";
itype.c_out += C_METHOD_UNMANAGED_GET_MANAGED;
itype.c_out += itype.is_ref_counted ? "(%1.Reference);\n" : "(%1);\n";

itype.cs_type = itype.proxy_name;

if (itype.is_singleton) {
itype.cs_in_expr = "GodotObject." CS_STATIC_METHOD_GETINSTANCE "(" CS_PROPERTY_SINGLETON ")";
} else {
itype.cs_in_expr = "GodotObject." CS_STATIC_METHOD_GETINSTANCE "(%0)";
}
itype.cs_in_expr = "GodotObject." CS_STATIC_METHOD_GETINSTANCE "(%0)";

itype.cs_out = "%5return (%2)%0(%1);";

Expand Down Expand Up @@ -3346,6 +3384,19 @@ bool BindingsGenerator::_populate_object_type_interfaces() {

obj_types.insert(itype.cname, itype);

if (itype.is_singleton) {
// Add singleton instance type.
itype.proxy_name += CS_SINGLETON_INSTANCE_SUFFIX;
itype.is_singleton = false;
itype.is_singleton_instance = true;

// Remove constants and enums, those will remain in the static class.
itype.constants.clear();
itype.enums.clear();

obj_types.insert(itype.name + CS_SINGLETON_INSTANCE_SUFFIX, itype);
}

class_list.pop_front();
}

Expand Down Expand Up @@ -3962,6 +4013,10 @@ void BindingsGenerator::_initialize_blacklisted_methods() {
blacklisted_methods["Object"].push_back("_init"); // never called in C# (TODO: implement it)
}

void BindingsGenerator::_initialize_compat_singletons() {
// No compat singletons yet.
}

void BindingsGenerator::_log(const char *p_format, ...) {
if (log_print_enabled) {
va_list list;
Expand All @@ -3981,6 +4036,8 @@ void BindingsGenerator::_initialize() {

_initialize_blacklisted_methods();

_initialize_compat_singletons();

bool obj_type_ok = _populate_object_type_interfaces();
ERR_FAIL_COND_MSG(!obj_type_ok, "Failed to generate object type interfaces");

Expand Down
12 changes: 12 additions & 0 deletions modules/mono/editor/bindings_generator.h
Original file line number Diff line number Diff line change
Expand Up @@ -227,8 +227,17 @@ class BindingsGenerator {
bool is_enum = false;
bool is_object_type = false;
bool is_singleton = false;
bool is_singleton_instance = false;
bool is_ref_counted = false;

/**
* Class is a singleton, but can't be declared as a static class as that would
* break backwards compatibility. As such, instead of going with a static class,
* we use the actual singleton pattern (private constructor with instance property),
* which doesn't break compatibility.
*/
bool is_compat_singleton = false;

/**
* Determines whether the native return value of this type must be disposed
* by the generated internal call (think of `godot_string`, whose destructor
Expand Down Expand Up @@ -614,8 +623,10 @@ class BindingsGenerator {
HashMap<const MethodInterface *, const InternalCall *> method_icalls_map;

HashMap<StringName, List<StringName>> blacklisted_methods;
HashSet<StringName> compat_singletons;

void _initialize_blacklisted_methods();
void _initialize_compat_singletons();

struct NameCache {
StringName type_void = StaticCString::create("void");
Expand Down Expand Up @@ -756,6 +767,7 @@ class BindingsGenerator {
Error _populate_method_icalls_table(const TypeInterface &p_itype);

const TypeInterface *_get_type_or_null(const TypeReference &p_typeref);
const TypeInterface *_get_type_or_singleton_or_null(const TypeReference &p_typeref);

const String _get_generic_type_parameters(const TypeInterface &p_itype, const List<TypeReference> &p_generic_type_parameters);

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -276,8 +276,13 @@ internal static void SetGodotObjectPtr(IntPtr gcHandlePtr, IntPtr newPtr)

if (wrapperType != null && IsStatic(wrapperType))
{
// A static class means this is a Godot singleton class. If an instance is needed we use GodotObject.
return typeof(GodotObject);
// A static class means this is a Godot singleton class. Try to get the Instance proxy type.
wrapperType = TypeGetProxyClass($"{nativeTypeNameStr}Instance");
if (wrapperType == null)
{
// Otherwise, fallback to GodotObject.
return typeof(GodotObject);
}
}

return wrapperType;
Expand Down

0 comments on commit 8018b47

Please sign in to comment.