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Merge pull request #29749 from JFonS/add_csg_navmesh
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Take CSG into account for nav-mesh generation
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akien-mga authored Jun 13, 2019
2 parents 48fb3de + 051ef5e commit b2b06dd
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Showing 2 changed files with 19 additions and 1 deletion.
2 changes: 1 addition & 1 deletion modules/csg/csg_shape.h
Original file line number Diff line number Diff line change
Expand Up @@ -116,9 +116,9 @@ class CSGShape : public GeometryInstance {

virtual void _validate_property(PropertyInfo &property) const;

public:
Array get_meshes() const;

public:
void set_operation(Operation p_operation);
Operation get_operation() const;

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18 changes: 18 additions & 0 deletions modules/recast/navigation_mesh_generator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -45,6 +45,10 @@
#include "scene/resources/shape.h"
#include "scene/resources/sphere_shape.h"

#ifdef MODULE_CSG_ENABLED
#include "modules/csg/csg_shape.h"
#endif

EditorNavigationMeshGenerator *EditorNavigationMeshGenerator::singleton = NULL;

void EditorNavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) {
Expand Down Expand Up @@ -134,6 +138,20 @@ void EditorNavigationMeshGenerator::_parse_geometry(Transform p_accumulated_tran
}
}

#ifdef MODULE_CSG_ENABLED
if (Object::cast_to<CSGShape>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_STATIC_COLLIDERS) {

CSGShape *csg_shape = Object::cast_to<CSGShape>(p_node);
Array meshes = csg_shape->get_meshes();
if (!meshes.empty()) {
Ref<Mesh> mesh = meshes[1];
if (mesh.is_valid()) {
_add_mesh(mesh, p_accumulated_transform * csg_shape->get_transform(), p_verticies, p_indices);
}
}
}
#endif

if (Object::cast_to<StaticBody>(p_node) && p_generate_from != NavigationMesh::PARSED_GEOMETRY_MESH_INSTANCES) {
StaticBody *static_body = Object::cast_to<StaticBody>(p_node);

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