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Take CSG into account for nav-mesh generation #29749

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merged 1 commit into from
Jun 13, 2019

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JFonS
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@JFonS JFonS commented Jun 13, 2019

Closes #20281.

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Seems fine to me, provided @reduz confirms that we can add such module inter-dependencies (I don't see much reason not to, but I prefer to check).

@StraToN StraToN added bug and removed bug labels Jun 13, 2019
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Confirmed ok by @reduz.

@akien-mga akien-mga merged commit b2b06dd into godotengine:master Jun 13, 2019
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Thanks!

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Doesn't cherrypick cleanly on current 3.1 branch, skipping for now.

@JFonS JFonS deleted the add_csg_navmesh branch May 4, 2021 07:42
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CSG shapes are ignored for navmesh
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