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these are clusters that fail to get the light applied, similar issue can be found with reflection probes..
Edit: Can't find the issue, I was sure there was one.. but for Lights here's a probably related one #53528
Calinou
changed the title
Spotlight + WorldEnvironment fog causes jaggedness.
Vulkan: SpotLight3D + WorldEnvironment fog causes jaggedness due to clustering issues
Mar 18, 2022
Godot version
4.0 Alpha 3
System information
Windows 10, 3060
Issue description
My Spotlight is at 500 Energy.
Steps to reproduce
WorldEnvironment Fog
Spotlight
Crank on the energy
Minimal reproduction project
No response
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