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This issue tracks issues related to standard (non-volumetric) fog in the Vulkan and OpenGL renderers, as well as volumetric fog in the Vulkan Clustered backend.
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This issue tracks issues related to standard (non-volumetric) fog in the Vulkan and OpenGL renderers, as well as volumetric fog in the Vulkan Clustered backend.
Bugs
optimize=none
, but not other optimization levels #76243Discussions
Enhancements
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