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Several build options produce non-working editors #74546
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The SVG crash will be fixed by #74551 it looks like |
The SVG without freetype is a bug though, the module check isn't checking for freetype even though it is required for that to work, will look at a fix |
See #74556 |
@YuriSizov if it will never produce a working editor, why not prevent editor builds, like if advanced UI is disabled? |
That's a good idea! |
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Godot version
5dccc94
System information
Xubuntu
Issue description
Command:
scons platform=linux
Compiling the editor with
module_svg_enabled = "no"
, causes a crash on startup.Compiling the editor with
module_text_server_adv_enabled = "no"
breaks the texts and it looks like this:(Message in console:
WARNING: Some locales are not properly supported by selected Text Server and are disabled.
)Compiling the editor with the module_text_server_adv_enabled, but with option
module_freetype_enabled = "no"
causes compilation failure, messages[ 46%] In file included from modules/text_server_adv/thorvg_svg_in_ot.cpp:58: modules/text_server_adv/thorvg_svg_in_ot.h:55:10: fatal error: freetype/freetype.h: No such file or directory 55 | #include <freetype/freetype.h> | ^~~~~~~~~~~~~~~~~~~~~ compilation terminated. [ 67%] In file included from modules/text_server_adv/text_server_adv.cpp:76: modules/text_server_adv/thorvg_svg_in_ot.h:55: fatal error: freetype/freetype.h: No such file or directory 55 | #include <freetype/freetype.h> | compilation terminated.
Steps to reproduce
As above.
Minimal reproduction project
N/A
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