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Update:
When saving a modified .gdshader via menu or CTRL+ALT+S the * goes away instantly.
It does not for .gdshaderinc, unless another file is clicked on. The file does change.
CTRL+ALT+S to save a file works for .gdshader, but not for .gdshaderinc.
Please enable CTRL+W to close both.
And might as well do New file, Load file, and maybe F1 to hit the online shader help.
TokisanGames
changed the title
Ctrl+Alt+S to save in shader editor doesn't work for .gdshaderinc
Shader Editor doesn't remove * on gdshaderinc after save
Jul 23, 2024
Tested versions
System information
Windows 11/64, RTX 3070, Vulkan
Issue description
Update:
When saving a modified .gdshader via menu or CTRL+ALT+S the * goes away instantly.
It does not for .gdshaderinc, unless another file is clicked on. The file does change.
CTRL+ALT+S to save a file works for .gdshader, but not for .gdshaderinc.Please enable CTRL+W to close both.
And might as well do New file, Load file, and maybe F1 to hit the online shader help.
Related:
#78205
#79158
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