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Fixing 2D moving platform logic #50314
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akien-mga
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godotengine:master
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fabriceci:fix-2d-moving-platform-4
Jul 15, 2021
Merged
Fixing 2D moving platform logic #50314
akien-mga
merged 1 commit into
godotengine:master
from
fabriceci:fix-2d-moving-platform-4
Jul 15, 2021
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pouleyKetchoupp
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Looks great!
akien-mga
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Jul 14, 2021
Fixing by applying the movement in two steps, first the platform movement, and then the body movement. Plus, add the platform movement when we are on_wall.
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akien-mga
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Thanks! |
This has been merged (merge commit eb23e52) but GitHub didn't register it properly, so the PR still shows as open (and conflicting with itself). Let's wait a bit to see if GitHub catches up with this apparent oops it had when I merged. |
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4.0 version of #50166
Bugsquad edit: fixes #42765, fixes #40256, fixes #47366, fixes #50155, fixes #50167, fixes #27537