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[Windows, 3.x] Open a new console window for the editor instances. #55925

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merged 1 commit into from
Dec 14, 2021

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bruvzg
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@bruvzg bruvzg commented Dec 14, 2021

Fixes #54076 for 3.x, same as #55924

@bruvzg bruvzg added this to the 3.5 milestone Dec 14, 2021
@bruvzg bruvzg requested a review from a team as a code owner December 14, 2021 12:45
@akien-mga akien-mga merged commit b423dc0 into godotengine:3.x Dec 14, 2021
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Thanks!

@bruvzg bruvzg deleted the win_console branch December 14, 2021 14:57
@akien-mga
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Cherry-picked for 3.4.1.

@Structed
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Is there a way I can avoid opening a new CMD?

I am using Windows Terminal on Windows 10 and would love to keep output in the current terminal window.

@Calinou
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Calinou commented Mar 19, 2022

Is there a way I can avoid opening a new CMD?

I am using Windows Terminal on Windows 10 and would love to keep output in the current terminal window.

As said on the Godot contributors chat, this should be fixed in 3.5beta2 thanks to #55987.

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6 participants