[3.x] Add type variations to Theme
#57942
Merged
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Backport of #47544 and #50169.
This PR makes it possible to define sub-types, or type variations, for theme types. Basically, in your project theme you can define a type
BlueButton
and make it variation ofButton
. Now, every button in your project can pick to use that variation as its base theme type. This way, you can define everything about these buttons using a singleTheme
resource instead of manually and painstakingly overriding each theme property every time.2022-02-11_00-20-29.mp4
Fully editable with the theme editor and also can be picked with the control picker:
godot.windows.tools.64_2022-02-11_00-25-21.mp4