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[iOS] Fix incorrect method name for input dragging event #58317

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merged 1 commit into from
Feb 19, 2022

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naithar
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@naithar naithar commented Feb 19, 2022

Fixes #58274

Should be cherry-pickable for 3.x and 3.4

@naithar naithar requested a review from a team as a code owner February 19, 2022 13:42
@YeldhamDev YeldhamDev added this to the 4.0 milestone Feb 19, 2022
@YeldhamDev YeldhamDev added cherrypick:3.x Considered for cherry-picking into a future 3.x release cherrypick:3.4 labels Feb 19, 2022
@akien-mga akien-mga merged commit 6a51999 into godotengine:master Feb 19, 2022
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Thanks!

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Cherry-picked for 3.5.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Feb 19, 2022
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Cherry-picked for 3.4.3.

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Broken _input in Godot 3.4.3 RC 2
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