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C#: Mostly fix hash of ManagedCallable #77199

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merged 1 commit into from
May 22, 2023

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RedworkDE
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Fixes #77177

The hash can still change when reloading assemblies, so this doesn't help #76708 but in all other cases the result should be correct.

The hash can still change when reloading assemblies but in all other
cases the result should be correct.
@RedworkDE RedworkDE requested a review from a team as a code owner May 18, 2023 11:52
@YuriSizov YuriSizov added this to the 4.1 milestone May 18, 2023
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@raulsntos raulsntos left a comment

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LGTM.

@akien-mga akien-mga merged commit 4fd64ed into godotengine:master May 22, 2023
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Thanks!

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Can't disconnect from system signal from C#
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