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Embedded Popups store their safe_rect in their embedder #78476

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merged 1 commit into from
Jul 12, 2023

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Sauermann
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Storing it in the DisplayServer didn't make sense in this case, because the embedded window is unknown to the DisplayServer.

Current behavior leads to problems when used within Gui-in-3D or XR.

part of #77189

@YuriSizov
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Please do a rebase and force-push to rerun the CI.

Storing it in the DisplayServer didn't make sense in this case,
because the embedded window is unknown to the DisplayServer.
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@RandomShaper RandomShaper left a comment

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As it's my approval message lately, looks good, but indeed 4.2 is safer.

@Sauermann Sauermann removed the topic:3d label Jul 5, 2023
@YuriSizov YuriSizov merged commit 631d51c into godotengine:master Jul 12, 2023
@YuriSizov
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Thanks!

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3 participants