Move 2D-only and 3D-only navigation code to its own subfolder #83133
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Godot's navigation system works with both 2D and 3D. The 2D navigation code is essentially a wrapper for the 3D navigation system. This PR moves the 2D navigation files into their own subfolder, making it clear what's just for 2D and what is shared between 2D and 3D. This is consistent with the
scene/2d
folder having 2D nodes.