Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Null check improvements #87370

Merged
merged 1 commit into from
Jan 22, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
34 changes: 17 additions & 17 deletions servers/rendering/rendering_device.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -510,7 +510,7 @@ Vector<uint8_t> RenderingDevice::buffer_get_data(RID p_buffer, uint32_t p_offset
_flush(true);

uint8_t *buffer_mem = driver->buffer_map(tmp_buffer);
ERR_FAIL_COND_V(!buffer_mem, Vector<uint8_t>());
ERR_FAIL_NULL_V(buffer_mem, Vector<uint8_t>());

Vector<uint8_t> buffer_data;
{
Expand Down Expand Up @@ -773,12 +773,12 @@ RID RenderingDevice::texture_create_shared(const TextureView &p_view, RID p_with
_THREAD_SAFE_METHOD_

Texture *src_texture = texture_owner.get_or_null(p_with_texture);
ERR_FAIL_COND_V(!src_texture, RID());
ERR_FAIL_NULL_V(src_texture, RID());

if (src_texture->owner.is_valid()) { // Ahh this is a share. The RenderingDeviceDriver needs the actual owner.
p_with_texture = src_texture->owner;
src_texture = texture_owner.get_or_null(src_texture->owner);
ERR_FAIL_COND_V(!src_texture, RID()); // This is a bug.
ERR_FAIL_NULL_V(src_texture, RID()); // This is a bug.
}

// Create view.
Expand Down Expand Up @@ -866,12 +866,12 @@ RID RenderingDevice::texture_create_shared_from_slice(const TextureView &p_view,
_THREAD_SAFE_METHOD_

Texture *src_texture = texture_owner.get_or_null(p_with_texture);
ERR_FAIL_COND_V(!src_texture, RID());
ERR_FAIL_NULL_V(src_texture, RID());

if (src_texture->owner.is_valid()) { // // Ahh this is a share. The RenderingDeviceDriver needs the actual owner.
p_with_texture = src_texture->owner;
src_texture = texture_owner.get_or_null(src_texture->owner);
ERR_FAIL_COND_V(!src_texture, RID()); // This is a bug.
ERR_FAIL_NULL_V(src_texture, RID()); // This is a bug.
}

ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_CUBEMAP && (src_texture->type != TEXTURE_TYPE_CUBE && src_texture->type != TEXTURE_TYPE_CUBE_ARRAY), RID(),
Expand Down Expand Up @@ -1247,7 +1247,7 @@ Vector<uint8_t> RenderingDevice::texture_get_data(RID p_texture, uint32_t p_laye
_THREAD_SAFE_METHOD_

Texture *tex = texture_owner.get_or_null(p_texture);
ERR_FAIL_COND_V(!tex, Vector<uint8_t>());
ERR_FAIL_NULL_V(tex, Vector<uint8_t>());

ERR_FAIL_COND_V_MSG(tex->bound, Vector<uint8_t>(),
"Texture can't be retrieved while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to retrieve this texture.");
Expand Down Expand Up @@ -1362,7 +1362,7 @@ bool RenderingDevice::texture_is_shared(RID p_texture) {
_THREAD_SAFE_METHOD_

Texture *tex = texture_owner.get_or_null(p_texture);
ERR_FAIL_COND_V(!tex, false);
ERR_FAIL_NULL_V(tex, false);
return tex->owner.is_valid();
}

Expand All @@ -1374,7 +1374,7 @@ RD::TextureFormat RenderingDevice::texture_get_format(RID p_texture) {
_THREAD_SAFE_METHOD_

Texture *tex = texture_owner.get_or_null(p_texture);
ERR_FAIL_COND_V(!tex, TextureFormat());
ERR_FAIL_NULL_V(tex, TextureFormat());

TextureFormat tf;

Expand All @@ -1397,7 +1397,7 @@ Size2i RenderingDevice::texture_size(RID p_texture) {
_THREAD_SAFE_METHOD_

Texture *tex = texture_owner.get_or_null(p_texture);
ERR_FAIL_COND_V(!tex, Size2i());
ERR_FAIL_NULL_V(tex, Size2i());
return Size2i(tex->width, tex->height);
}

Expand Down Expand Up @@ -2041,7 +2041,7 @@ void RenderingDevice::framebuffer_set_invalidation_callback(RID p_framebuffer, I
_THREAD_SAFE_METHOD_

Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer);
ERR_FAIL_COND(!framebuffer);
ERR_FAIL_NULL(framebuffer);

framebuffer->invalidated_callback = p_callback;
framebuffer->invalidated_callback_userdata = p_userdata;
Expand Down Expand Up @@ -2522,7 +2522,7 @@ RID RenderingDevice::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p

for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
RDD::SamplerID *sampler_driver_id = sampler_owner.get_or_null(uniform.get_id(j));
ERR_FAIL_COND_V_MSG(!sampler_driver_id, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler.");
ERR_FAIL_NULL_V_MSG(sampler_driver_id, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler.");

driver_uniform.ids.push_back(*sampler_driver_id);
}
Expand All @@ -2538,7 +2538,7 @@ RID RenderingDevice::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p

for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) {
RDD::SamplerID *sampler_driver_id = sampler_owner.get_or_null(uniform.get_id(j + 0));
ERR_FAIL_COND_V_MSG(!sampler_driver_id, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
ERR_FAIL_NULL_V_MSG(sampler_driver_id, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");

RID texture_id = uniform.get_id(j + 1);
Texture *texture = texture_owner.get_or_null(texture_id);
Expand Down Expand Up @@ -2687,7 +2687,7 @@ RID RenderingDevice::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p

for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) {
RDD::SamplerID *sampler_driver_id = sampler_owner.get_or_null(uniform.get_id(j + 0));
ERR_FAIL_COND_V_MSG(!sampler_driver_id, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
ERR_FAIL_NULL_V_MSG(sampler_driver_id, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");

RID buffer_id = uniform.get_id(j + 1);
Buffer *buffer = texture_buffer_owner.get_or_null(buffer_id);
Expand Down Expand Up @@ -3748,7 +3748,7 @@ uint32_t RenderingDevice::draw_list_get_current_pass() {

RenderingDevice::DrawListID RenderingDevice::draw_list_switch_to_next_pass() {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(draw_list == nullptr, INVALID_ID);
ERR_FAIL_NULL_V(draw_list, INVALID_ID);
ERR_FAIL_COND_V(draw_list_current_subpass >= draw_list_subpass_count - 1, INVALID_FORMAT_ID);

draw_list_current_subpass++;
Expand Down Expand Up @@ -3795,7 +3795,7 @@ void RenderingDevice::_draw_list_free(Rect2i *r_last_viewport) {
void RenderingDevice::draw_list_end() {
_THREAD_SAFE_METHOD_

ERR_FAIL_COND_MSG(!draw_list, "Immediate draw list is already inactive.");
ERR_FAIL_NULL_MSG(draw_list, "Immediate draw list is already inactive.");

draw_graph.add_draw_list_end();

Expand Down Expand Up @@ -4090,7 +4090,7 @@ void RenderingDevice::compute_list_dispatch_indirect(ComputeListID p_list, RID p

ComputeList *cl = compute_list;
Buffer *buffer = storage_buffer_owner.get_or_null(p_buffer);
ERR_FAIL_COND(!buffer);
ERR_FAIL_NULL(buffer);

ERR_FAIL_COND_MSG(!buffer->usage.has_flag(RDD::BUFFER_USAGE_INDIRECT_BIT), "Buffer provided was not created to do indirect dispatch.");

Expand Down Expand Up @@ -4210,7 +4210,7 @@ bool RenderingDevice::_texture_make_mutable(Texture *p_texture, RID p_texture_id
if (p_texture->owner.is_valid()) {
// Texture has an owner.
Texture *owner_texture = texture_owner.get_or_null(p_texture->owner);
ERR_FAIL_COND_V(!owner_texture, false);
ERR_FAIL_NULL_V(owner_texture, false);

if (owner_texture->draw_tracker != nullptr) {
// Create a tracker for this dependency in particular.
Expand Down
Loading