GDScript: Implement get_dependencies()
(reverted)
#90860
Merged
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The parser and analyzer now track the dependencies of the script and return the list when the resource loader ask for them.
What is considered a dependency:
preload()
call.Fix #90643
P.S.: Initially I included the
@icon
path as a dependency, but I removed it since it's only relevant in the editor context. I don't think it's even accessible in a release build, so it shouldn't impact exporting the project.