GLES3 Batching version 0.11
Pre-release
Pre-release
In progress builds of GLES3 batching with Godot 3.2.3 latest version.
This version includes first go at batching across items. This is far more likely to cause regressions than 0.10. Especially likely with custom shaders so please provide feedback so I can fix bugs.
It should however speed up sprites and common single command items, in addition to the multi-command items (tilemaps and text etc).