GLES3 Batching version 0.12
Pre-release
Pre-release
In progress builds of GLES3 batching with Godot 3.2.3 latest version.
(builds made with github actions in my titan repository.)
This version adds the light angles system for allowing normal map flips and angles to work correctly with batching.
Also has a fixed check for the use of BUILTINS in custom shaders.