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Adds RollPitchYaw and Rotation bindings and Rust API #44
Adds RollPitchYaw and Rotation bindings and Rust API #44
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Signed-off-by: Franco Cipollone <[email protected]>
Signed-off-by: Franco Cipollone <[email protected]>
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LGTM
@@ -416,6 +416,91 @@ impl std::fmt::Debug for Quaternion { | |||
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} | |||
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/// This class represents the orientation between two arbitrary frames A and D |
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Willing to reduce labor, shall we point code documentation to the C++ doxygen code instead of copy-pasting here all the stuff? I think it makes more sense given that it'll be a maintenance burden to have duplicated docs for the bindings. It just simply doesn't scale IMO.
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Context:
- With cargo the creation of the documentation is trivial. (cargo doc).
- The cargo packages being pushed to crate.io automatically create online documentation at: https://docs.rs/
It is a trade-off at the end but I do see value on having populated documentation on the rust side even though it may require some extra effort for maintenance.
I will proceed with this and merge it however we can tackle this discussion F2F. |
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francocipollone/more_math_covering
…dings (#43) * Adds Vector4 bindings * Adds FFI bindings for Matrix3. * Adds Rust API for Matrix3 * Adds FFI bindings for Quaternion class. * Adds Rust API of Quaternion class. * Adds RollPitchYaw and Rotation bindings and Rust API (#44) Signed-off-by: Franco Cipollone <[email protected]>
🎉 New feature
Goes on top of #43
Related to #11 #14 #17 #28
Checklist