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inufuku.cpp: Merged */inufuku.* into drivers/inufuku.cpp, minor clean…
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…ups. (#8172)

* Removed unnecessary VRAM read trampolines.
* Use buffered_spriteram16_device for buffered sprite RAM.
* Derive clocks from crystals.
* Reduced runtime tag lookups, unnecessary region size.
* Fix naming, spacing.
* Use generic graphics layouts, fix color usage of gfxdecode related to palette size.
* Restrict rowscroll to screen clipping rectangle.
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cam900 authored Jun 12, 2021
1 parent c881494 commit 838da5b
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Showing 4 changed files with 307 additions and 364 deletions.
2 changes: 0 additions & 2 deletions scripts/target/mame/arcade.lua
Original file line number Diff line number Diff line change
Expand Up @@ -4563,8 +4563,6 @@ files {
MAME_DIR .. "src/mame/video/vs920a.cpp",
MAME_DIR .. "src/mame/video/vs920a.h",
MAME_DIR .. "src/mame/drivers/inufuku.cpp",
MAME_DIR .. "src/mame/includes/inufuku.h",
MAME_DIR .. "src/mame/video/inufuku.cpp",
MAME_DIR .. "src/mame/drivers/ojankohs.cpp",
MAME_DIR .. "src/mame/includes/ojankohs.h",
MAME_DIR .. "src/mame/video/ojankohs.cpp",
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