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I propose to remove this, as it mostly adds noise to the code. Pharo and Smalltalk objects have identityHash and this should be more than enough for a developer to identify instances while debugging, reading logs, etc.
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@plantec@labordep I'm not talking of removing BlElement's ids. I think element id makes sense, and I think they are used in Toplo and Stylesheets. But what's your opinion on ids on BlSpace, BlTask and BlParallelUniverse?
Instances of
BlSpace
,BlTask
andBlParallelUniverse
are initialized like this:where this id is an integer and the generator is initialized on class-side, like:
(each of the 3 classes has it's own generator).
I propose to remove this, as it mostly adds noise to the code. Pharo and Smalltalk objects have identityHash and this should be more than enough for a developer to identify instances while debugging, reading logs, etc.
The text was updated successfully, but these errors were encountered: