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[HPU] [Serve] [experimental] Add vllm HPU support in vllm example (#4…
…5893) <!-- Thank you for your contribution! Please review https://github.com/ray-project/ray/blob/master/CONTRIBUTING.rst before opening a pull request. --> <!-- Please add a reviewer to the assignee section when you create a PR. If you don't have the access to it, we will shortly find a reviewer and assign them to your PR. --> ## Why are these changes needed? This PR adds vllm HPU support in vllm example (#45430). The added codes will check whether the HPU device exists before allocating resources to vllm actors. If it exists, HPU resources are used, otherwise GPU resources are still used. <!-- Please give a short summary of the change and the problem this solves. --> ## Related issue number <!-- For example: "Closes #1234" --> ## Checks - [ ] I've signed off every commit(by using the -s flag, i.e., `git commit -s`) in this PR. - [ ] I've run `scripts/format.sh` to lint the changes in this PR. - [ ] I've included any doc changes needed for https://docs.ray.io/en/master/. - [ ] I've added any new APIs to the API Reference. For example, if I added a method in Tune, I've added it in `doc/source/tune/api/` under the corresponding `.rst` file. - [ ] I've made sure the tests are passing. Note that there might be a few flaky tests, see the recent failures at https://flakey-tests.ray.io/ - Testing Strategy - [ ] Unit tests - [ ] Release tests - [ ] This PR is not tested :( --------- Signed-off-by: KepingYan <[email protected]> Co-authored-by: akshay-anyscale <[email protected]>
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