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Rollup of 4 pull requests #71916
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Rollup of 4 pull requests #71916
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When panic != unwind, `nounwind` is added to all functions for a target. This can cause issues when a panic happens with RUST_BACKTRACE=1, as there needs to be a way to reconstruct the backtrace. There are three possible sources of this information: forcing frame pointers (for which an option exists already), debug info (for which an option exists), or unwind tables. Especially for embedded devices, forcing frame pointers can have code size overheads (RISC-V sees ~10% overheads, ARM sees ~2-3% overheads). In code, it can be the case that debug info is not kept, so it is useful to provide this third option, unwind tables, that users can use to reconstruct the call stack. Reconstructing this stack is harder than with frame pointers, but it is still possible. This commit adds a compiler option which allows a user to force the addition of unwind tables. Unwind tables cannot be disabled on targets that require them for correctness, or when using `-C panic=unwind`.
Follow-up from rust-lang#71716 I wasn't able to add in time.
…na-kruppe Add Option to Force Unwind Tables When panic != unwind, `nounwind` is added to all functions for a target. This can cause issues when a panic happens with RUST_BACKTRACE=1, as there needs to be a way to reconstruct the backtrace. There are three possible sources of this information: forcing frame pointers (for which an option exists already), debug info (for which an option exists), or unwind tables. Especially for embedded devices, forcing frame pointers can have code size overheads (RISC-V sees ~10% overheads, ARM sees ~2-3% overheads). In production code, it can be the case that debug info is not kept, so it is useful to provide this third option, unwind tables, that users can use to reconstruct the call stack. Reconstructing this stack is harder than with frame pointers, but it is still possible. --- This came up in discussion on rust-lang#69890, and turned out to be a fairly simple addition. r? @hanna-kruppe
…ulacrum Remove clippy from some leftover lists of "possibly failing" tools rust-lang#70655 successfully made clippy get built and tested on CI on every merge, but the lack of emitted toolstate info caused the toolstate to get updated to test-fail. We should remove clippy entirely from toolstate, as it now is always test-pass. The changes made in this PR reflect what we do for `rustdoc`, which is our preexisting tool that is gated on CI. r? @Mark-Simulacrum
…ul, r=estebank Suggest removing semicolon in last expression only if it's type is known Fixes rust-lang#67971 Is there a syntax for explicitly checking if a note doesn't exist in test output? Something like `//~ !NOTE ...` I believe r? @estebank deals with diagnostics.
…nnethercote Improve docs for embed-bitcode and linker-plugin-lto Follow-up from rust-lang#71716 I wasn't able to add in time.
@bors r+ rollup=never p=4 |
📌 Commit 3efcba6 has been approved by |
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May 5, 2020
☀️ Test successful - checks-azure |
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