Skip to content

Releases: unsoluble/quickscale

1.6.8

10 Apr 18:34
Compare
Choose a tag to compare

• Fixed the behaviour of group-selected token scale randomization (now applies a unique scale to each token, as expected).

1.6.7

17 Sep 19:43
Compare
Choose a tag to compare

• Second try at the fix for unintended offset stacking.

1.6.6

17 Sep 19:33
Compare
Choose a tag to compare

• Bleh. Reverting back to before the last fix, until I can account for an unintended side-effect.

1.6.5

17 Sep 17:32
Compare
Choose a tag to compare

• Fix for unintended offset stacking in v11.

1.6.4

18 Jun 16:54
Compare
Choose a tag to compare

• Couple fixes for v11
• Added banner for Setup

1.6.3

28 Jan 18:45
Compare
Choose a tag to compare

• Generalize tool layer checking to accommodate systems (like PF2e) that don't use the constructor name.

1.6.2

20 Nov 20:27
Compare
Choose a tag to compare

• Also save Y-offsets back to the Prototype Token when doing a prototype update.

1.6.1

14 Oct 23:15
Compare
Choose a tag to compare

• Fix for a namespace collision.

1.6.0

08 Oct 19:42
7c9afb4
Compare
Choose a tag to compare

• Added vertical nudging controls — use Alt with the bracket keys to offset tokens up or down relative to their grid space, which is useful for isometric-style artwork.

1.5.4

29 Sep 03:14
Compare
Choose a tag to compare

• Tweak to the size reduction logic for lights & sounds to account for weirdness when some configurations hit zero.