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ReleaseNote v0.79.0(en)

PoChang007 edited this page Jul 20, 2021 · 1 revision

v0.79.0 (2021-07-19)

Full Changelog

From now on the new released version will change from Pre release to Latest release

ToDo:

  • summarize the changes within 0.66 ~ 0.79
  • Instructions about (GLB, GLTF) ScriptedImporter import and Extract

AutoReference

Autoreference is enabled.

  • Make asmdef's Auto Referenced true . #1107
  • Namespace "VRM" can't be found by any other script. #1103
  • Make asmdef's auto-referenced true. #1108 (Santarh)

1.0

Other Changes

  • Add properties & Fix the bug in RuntimeGltfInstance #1109 (Santarh)

  • VRChat用に設定したVRoidモデルを再度VRMに変換する時にエラーが出て失敗する #1100

  • Fail to convert, "IndexOutOfRange Exception" critical error #1099

  • UniVRM fails to convert avatar with critical errors. #1098

  • Extract null extract の挙動 #1070

  • TRS のデフォルト値をスキップ #1059

  • Minor compatibility issues with Unity 2021.1 #1051

  • Show the warning of color space because UniGLTF supports Linear color space only. #1006

  • Export texture include alpha channel only when needed while exporting glTF. #968

  • UnitTestの修正 #1106 (ousttrue)

  • UniVRM-0.79.0 #1105 (ousttrue)

  • EditorTextureSerializer で例外になるテクスチャを事前にエラーメッセージにする #1102 (ousttrue)

  • fix MissingReferenceException #1095 (Santarh)

  • Add null check in StringExtension #1090 (Santarh)

  • Make public resource fix method #1089 (Santarh)

  • Nodeの行列分解時の負のスケールの限定対応 #1087 (ousttrue)

  • Feature10/zip extract #1086 (ousttrue)

  • VRMC_materials_hdr_emissiveMultiplier 実装 #1085 (ousttrue)

  • Fix error when material count was zero in VRM #1084 (Santarh)

  • Add unique suffix to same name assets. #1083 (Santarh)

  • AnimationClip import with AnimationClipFactory #1082 (Santarh)

  • ApplyModifiedProperties #1081 (ousttrue)

  • experimental zip archive importer #1080 (ousttrue)

  • fix SettingProvider #1079 (ousttrue)

  • Fix bug of unarchiving stored file in zip. #1077 (Santarh)

  • Refactoring GltfParser #1076 (Santarh)

  • TextureDeserializer can await. #1074 (Santarh)

  • Extract/Clear 改修 #1073 (ousttrue)

  • Export textures with alpha channel only if necessary #1072 (Santarh)

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