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Issues: Die4Ever/deus-ex-randomizer
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disabling Semi-Auto Augs should put more augs to vanilla stats/behavior
enhancement
Enhance existing feature, or small new feature, the line can be blurry
M02 Warehouse generator computer should have alarm sounds move with it
DXRMissions
Mission randomizations
defined coordinates for all datacubes and items
enhancement
Enhance existing feature, or small new feature, the line can be blurry
Outside of WaltonWare, some bingo goals can be impossible on non-M01 starts because their max is too high
#975
opened Oct 3, 2024 by
MQDuck
items marked as trash should still be looted if you already have a stack
enhancement
Enhance existing feature, or small new feature, the line can be blurry
M02 battery park starting locations high variability in speedruns
DXRMissions
Mission randomizations
enhancement
Enhance existing feature, or small new feature, the line can be blurry
Enemies could get sidearms (pistols) to increase weapon viability
balance
make something stronger or weaker
enhancement
Enhance existing feature, or small new feature, the line can be blurry
Starting health in NG+ loops is still sometimes set to max health of the previous loop
#934
opened Aug 30, 2024 by
MQDuck
fix gray pathing in area51 page
bug
Something isn't working
vanilla bug
bugs from the original game, not our fault!
show how much ammo has been looted
enhancement
Enhance existing feature, or small new feature, the line can be blurry
in-game skills/augs screens could show overviews
enhancement
Enhance existing feature, or small new feature, the line can be blurry
M06 DTS location hints? and better visibility for Versalife employees
DXRMissions
Mission randomizations
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