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v5.0.0

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@chrisdill chrisdill released this 05 Nov 15:27
· 29 commits to master since this release
  • NOTE: Switch to semantic versioning. Release is v5.0.0 to highlight breaking changes but is still using raylib 4.5.0.
  • BREAKING: Update naming of methods, variables by @chrisdill, @MrScautHD in #181
  • Add camera methods without pointers. by @MrScautHD in #205
  • Fixed issues with InputGamepad example by @WraithGlade in #198
  • Add Mesh extensions by @n77y in #199
  • Examples merged into main repo by @chrisdill in #192
  • Fix bug with missing parameter in IsMaterialReady
  • Add RenderBatch internals along with Span utils

Full Changelog: v4.5.0.4...v5.0.0