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Releases: chrisdill/raylib-cs

v6.1.1

23 Jun 16:06
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Full Changelog: v6.1.0...v6.1.1

v6.1.0

20 Jun 20:28
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Full Changelog: v6.0.0...v6.1.0

v6.0.0

20 Jan 14:02
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Full Changelog: v5.0.0...v6.0.0

v5.0.0

05 Nov 15:27
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  • NOTE: Switch to semantic versioning. Release is v5.0.0 to highlight breaking changes but is still using raylib 4.5.0.
  • BREAKING: Update naming of methods, variables by @chrisdill, @MrScautHD in #181
  • Add camera methods without pointers. by @MrScautHD in #205
  • Fixed issues with InputGamepad example by @WraithGlade in #198
  • Add Mesh extensions by @n77y in #199
  • Examples merged into main repo by @chrisdill in #192
  • Fix bug with missing parameter in IsMaterialReady
  • Add RenderBatch internals along with Span utils

Full Changelog: v4.5.0.4...v5.0.0

v4.5.0.4

13 Aug 15:06
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Full Changelog: v4.5.0.3...v4.5.0.4

v4.5.0.3

29 Jul 10:40
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Full Changelog: v4.5.0.2...v4.5.0.3

v4.5.0.2

10 Jul 16:59
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  • Fix issue with text pointer types that should of been sbyte*
  • Fix Transform.rotation use Vector4 instead of Quaternion by @MrScautHD in #158
  • Document/credit logging approach
  • Fix memory leak bug with FromMemory utils by using fixed

Full Changelog: v4.5.0.1...v4.5.0.2

v4.5.0.1

04 Jun 18:12
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  • Remove Text utility functions
  • Fix type/typo issues with bindings/utils
  • Add additional LoadXFromMemory function
  • Add ImageBlurGaussian utility function

Full Changelog: v4.5.0...v4.5.0.1

v4.5.0

15 Apr 19:03
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Full Changelog: v4.2.0.2...v4.5.0

v4.2.0.2

05 Mar 11:19
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Full Changelog: v4.2.0.1...v4.2.0.2