Releases: chrisdill/raylib-cs
Releases · chrisdill/raylib-cs
v6.1.1
- Update README.md and package details by @chrisdill in #255
Full Changelog: v6.1.0...v6.1.1
v6.1.0
- Add PBR Shader Example. by @MrScautHD in #229
- AttachAudioMixedProcessor Utils for easy callback by @nickyMcDonald in #215
- Update LangVersion to 12 by @9ParsonsB in #242
- UnloadMesh needs a value, not a pointer by @JupiterRider in #243
- Fix ExportImageToMemory return type and update formatting by @chrisdill in #245
- Fix usage of uint in bindings by @chrisdill in #246
- Native build improvements by @chrisdill in #235
- Bunnymark refactored and cleaned up. by @thygrrr in #249
- Add missing model resources by @chrisdill in #251
- Fix shader models by @chrisdill in #252
- Release 6.1.0 by @chrisdill in #253
- Fix build by @chrisdill in #254
Full Changelog: v6.0.0...v6.1.0
v6.0.0
- Fix GenImageText bug/add utility method by @chrisdill in #213
- Port to Raylib-5.0.0 by @MrScautHD in #210
- Rectangle constructors and properties using Vector2 by @Yxure in #216
- Update README.md by @GermanHoyos in #218
- Pin to Ubuntu 20.04 by @njlr in #223
- BREAKING: Update enum/color names to match C# naming convention by @danilwhale in #224
Full Changelog: v5.0.0...v6.0.0
v5.0.0
- NOTE: Switch to semantic versioning. Release is v5.0.0 to highlight breaking changes but is still using raylib 4.5.0.
- BREAKING: Update naming of methods, variables by @chrisdill, @MrScautHD in #181
- Add camera methods without pointers. by @MrScautHD in #205
- Fixed issues with
InputGamepad
example by @WraithGlade in #198 - Add Mesh extensions by @n77y in #199
- Examples merged into main repo by @chrisdill in #192
- Fix bug with missing parameter in IsMaterialReady
- Add RenderBatch internals along with Span utils
Full Changelog: v4.5.0.4...v5.0.0
v4.5.0.4
v4.5.0.3
- Build raylib from sources by @anggape in #170
- Use StringToHGlobalAnsi for UTF8Buffer by @9ParsonsB in #173
- Include snupkg in release & Enable SourceLink by @9ParsonsB in #175
- Add managed methods for updating textures by @n77y in #177
Full Changelog: v4.5.0.2...v4.5.0.3
v4.5.0.2
- Fix issue with text pointer types that should of been sbyte*
- Fix
Transform.rotation
useVector4
instead ofQuaternion
by @MrScautHD in #158 - Document/credit logging approach
- Fix memory leak bug with FromMemory utils by using fixed
Full Changelog: v4.5.0.1...v4.5.0.2
v4.5.0.1
- Remove Text utility functions
- Fix type/typo issues with bindings/utils
- Add additional LoadXFromMemory function
- Add ImageBlurGaussian utility function
Full Changelog: v4.5.0...v4.5.0.1
v4.5.0
- Comment of "IsCursorOnScreen" fixed by @JupiterRider in #151
- Update to raylib 4.5 by @chrisdill in #149
- Added some help info for NuGet use. by @WraithGlade in #152
Full Changelog: v4.2.0.2...v4.5.0
v4.2.0.2
- Create .keep for MacOS Native lib by @JupiterRider in #139
- Copy MacOS native lib to arm64 native folder by @9ParsonsB in #140
- Created CBool's ctors, fixed casting issue by @Fallbork in #142
- Fix Vector2Clamp and remove MatrixNormalize by @chrisdill in #147
- Point release 4.2.0.2 by @chrisdill in #148
Full Changelog: v4.2.0.1...v4.2.0.2