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2021 10 19.md

Inan edited this page Nov 2, 2021 · 1 revision

Meeting Deck

2021-10-19 20:00 - 22:00


**participants:** - count Zero (marco) - DK (Dirk) - Inan - Joaquin (Christian) - Mike P. - Sy (Yogi) - vovacha (Vova)

Protocol:

  • agreement to use GitLab for keeping track of our tuesday meetings
  • Welcoming Vova, Christian and Dirk.

Introduction

  • Vova is developer and getting familiar with substrate.
  • Christian is working in PR and takes care about Communication.
  • Dirk is working in Börse Stuttgart (Stock Exchange) and is expert in Token design / tokenomics
  • Boris is introduced but not here yet as he is on vacation (senior engineer)
  • Michel (richtiger alman) is invited but not yet here.

Marco summarizing onboarding with Outlier Ventures (OV).

  • OV mentoring is ongoing regarding all aspects
  • first goal after applying to OV is to present to mentors and potential invenstors
  • real investor pitches on November 19th
  • running prototype needed (video), working website for MVP (partly mocked which reflects what will be presented during the investor pitches)
  • backend engineering necessary until pitch (Boris, marco & Vova)

Introduction of Mike (UX designer at Swarovski)

  • working on Material UI but since last meeting agreed on working on a Campaign page
  • presentation of the Campaign page

feedback & questions:

  • marcos first general feedback: backdrop, transparent layer, 3D model/figures, how would interactive stuff look like. SHOW OFF, leverage the already good looking content NFTs in 3D, ingame items, maybe a DLC or licence
  • how to deal with "Rewards" are they limited or not etc. --> marco mentioned to rename "Rewards"
  • modular pagebuilder might be necessary, campaign visuals did not consider tech-limitations so far.(not in focus for pitch)
  • what about long page vs. split page (feedback: long page with anchor links )
  • exchange green car with sth like https://www.pinterest.ch/pin/825777281644879128/
  • logo is excellent (agreed)
  • brighter design, lightweight to lift up mood (desired)
  • Milestones are steps (visualize)
  • another chart (burn rate (planned expenses/cost projection))
  • be creative on charts (e.g. 200/1000 slots filled etc)
  • transaction button triggers widget (modal) with payment form
  • get PLAY/GAME from everywhere (header?)
  • legal disclaimers missing
  • Identity of Campaigner: Verified badge, SenseNet Module provides:
    • XP (inteaction quantity),
    • REP (quality of interaction) &
    • TRUST (aggregated metrics eg. from KILT) scores. Visualize REP & TRUST for the beginning (eg. on top of the title like Netflix does)
  • Wallet to top right (with logout button) - maybe minimized

Network of Choice / Tokendesign

  • will not move on for GAMEDAO on ZERO to gain speed
  • talking to Acala and Astar to become layer 2 network
  • building pallets for gamedao and make them auditable
  • gain 3 months advantage becoming a layer 2 network on Acala or Astar
  • Shiden uses DAI and we could use DAI instead of PLAY, so we focus on GAME token only for now
  • Acala has also stablecoins etc.

Material UI

  • SY: "whatever is designed in FIgma we will take, let us know and we move on"
  • further work on wireframes / mockups did not progress but in aim for this week.

Presentation current version of slide

  • news about Token utility
  • business case: 2.5% fees will not be enough to sustain, next-gen subscription model will ensure a business case
  • NFTs as general reward token and license token

Topics Summary:

  • move all discussion / notes / wiki to a single source in github (also project board)
  • visuals / 3D goodies and juice
  • ux flows
  • still migrate frontend to mui5
  • tokendesign for GAME (launch on acala or a*)

Todos:

  • marco and Yogi to move all discussion / notes / wilo to a single source in github (also project board)
  • marco to invite all members to gitlab (eg. "vovacha")
  • Inan to set up meeting with Marco, Dirk, Olof and Inan have a session to sync on Tokendesign and legal opinion
  • Inan to set up meeting with Marco & Mike to get into campaign details and design
  • Inan to get clearity about what can be done on beta with MUI5

Meeting Notes

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