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2021 10 19.md
Inan edited this page Nov 2, 2021
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**participants:** - count Zero (marco) - DK (Dirk) - Inan - Joaquin (Christian) - Mike P. - Sy (Yogi) - vovacha (Vova)
- agreement to use GitLab for keeping track of our tuesday meetings
- Welcoming Vova, Christian and Dirk.
Introduction
- Vova is developer and getting familiar with substrate.
- Christian is working in PR and takes care about Communication.
- Dirk is working in Börse Stuttgart (Stock Exchange) and is expert in Token design / tokenomics
- Boris is introduced but not here yet as he is on vacation (senior engineer)
- Michel (richtiger alman) is invited but not yet here.
Marco summarizing onboarding with Outlier Ventures (OV).
- OV mentoring is ongoing regarding all aspects
- first goal after applying to OV is to present to mentors and potential invenstors
- real investor pitches on November 19th
- running prototype needed (video), working website for MVP (partly mocked which reflects what will be presented during the investor pitches)
- backend engineering necessary until pitch (Boris, marco & Vova)
Introduction of Mike (UX designer at Swarovski)
- working on Material UI but since last meeting agreed on working on a Campaign page
- presentation of the Campaign page
feedback & questions:
- marcos first general feedback: backdrop, transparent layer, 3D model/figures, how would interactive stuff look like. SHOW OFF, leverage the already good looking content NFTs in 3D, ingame items, maybe a DLC or licence
- how to deal with "Rewards" are they limited or not etc. --> marco mentioned to rename "Rewards"
- modular pagebuilder might be necessary, campaign visuals did not consider tech-limitations so far.(not in focus for pitch)
- what about long page vs. split page (feedback: long page with anchor links )
- exchange green car with sth like https://www.pinterest.ch/pin/825777281644879128/
- logo is excellent (agreed)
- brighter design, lightweight to lift up mood (desired)
- Milestones are steps (visualize)
- another chart (burn rate (planned expenses/cost projection))
- be creative on charts (e.g. 200/1000 slots filled etc)
- transaction button triggers widget (modal) with payment form
- get PLAY/GAME from everywhere (header?)
- legal disclaimers missing
- Identity of Campaigner: Verified badge, SenseNet Module provides:
- XP (inteaction quantity),
- REP (quality of interaction) &
- TRUST (aggregated metrics eg. from KILT) scores. Visualize REP & TRUST for the beginning (eg. on top of the title like Netflix does)
- Wallet to top right (with logout button) - maybe minimized
Network of Choice / Tokendesign
- will not move on for GAMEDAO on ZERO to gain speed
- talking to Acala and Astar to become layer 2 network
- building pallets for gamedao and make them auditable
- gain 3 months advantage becoming a layer 2 network on Acala or Astar
- Shiden uses DAI and we could use DAI instead of PLAY, so we focus on GAME token only for now
- Acala has also stablecoins etc.
Material UI
- SY: "whatever is designed in FIgma we will take, let us know and we move on"
- further work on wireframes / mockups did not progress but in aim for this week.
Presentation current version of slide
- news about Token utility
- business case: 2.5% fees will not be enough to sustain, next-gen subscription model will ensure a business case
- NFTs as general reward token and license token
- move all discussion / notes / wiki to a single source in github (also project board)
- visuals / 3D goodies and juice
- ux flows
- still migrate frontend to mui5
- tokendesign for GAME (launch on acala or a*)
- marco and Yogi to move all discussion / notes / wilo to a single source in github (also project board)
- marco to invite all members to gitlab (eg. "vovacha")
- Inan to set up meeting with Marco, Dirk, Olof and Inan have a session to sync on Tokendesign and legal opinion
- Inan to set up meeting with Marco & Mike to get into campaign details and design
- Inan to get clearity about what can be done on beta with MUI5
Meeting Notes