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Fix image and remove changelog in tutorial 1
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Signed-off-by: Shameek Ganguly <[email protected]>
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shameekganguly committed Sep 13, 2024
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30 changes: 1 addition & 29 deletions tutorials/01_intro.md
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Expand Up @@ -13,7 +13,7 @@ Users can request for physics engines that support a set of features and the plu
loading mechanism loads only the engines that implement the requested features.
Besides, a user-selected physics engine can be integrated into the existing
code-base by writing a compatible plugin interface, which enables
Gazebo Physics extensibility and modularity.
Gazebo Physics extensibility and modularity.

## Overview

Expand Down Expand Up @@ -56,31 +56,3 @@ different physics engines.

For a list of supported physics engines and their descriptions, please refer
to \ref physicsplugin

## Development timeline

### Features logs

**Gazebo Physics 1.x**

- Initial release
- Define base concepts: Entity, FeaturePolicy, Feature and FeatureList.
- Add features for `dartsim` physics engines (more detail in \ref physicsplugin).
- Add RequestFeatures API for casting the features of an entity to a new feature set when possible.
- Enforce joint effort limit in `dartsim-plugin`.

**Gazebo Physics 2.x**

- Support SDFormat 1.7 frame semantics.
- Support compiling against DART 6.9.
- Trivial Physics Engine (TPE)- partial implementation
- Add features for TPE physics engines (more detail in \ref physicsplugin).
- Extend contact data with force, normal, and penetration depth.
- Add Base and EntityManagement to `tpeplugin`

**Gazebo Physics 3.x**

### Future roadmap

Gazebo Physics evolves closely with the Gazebo ecosystem.
For a broader overview, please visit [Gazebo's roadmap](https://gazebosim.org/about).
Binary file modified tutorials/img/gz-libraries.png
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