Update test config to run ogre 1.x tests in ign-rendering6 on macOS #407
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🦟 Bug fix
tests started failing after updating our ign-rendering6 homebrew formula to depend on ogre 2.2:
osrf/homebrew-simulation#1574
There should be some GL3+ support for ogre 2.2 on macOS as seen in:
OGRECave/ogre-next#209
But updated to run ogre 1.x tests until we have time to investigate the cause of failing tests on macOS.
I also fixed some clang warnings.
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