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5 -> 6 #406
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5 -> 6 #406
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* [macOS] configure examples for use with ogre2 - Use ogre2 instead of ogre in examples that do not accept a command line argument - Enable logger to display additional Ogre information for debugging Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] configure examples for use with ogre2 and update plugin path - Prevent the Ogre2RenderEngine searching in /usr/local/opt/ogre2.1/lib/OGRE-2.1 for render system plugins Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] add a QML version of the simple_demo - This is a QML version of the simple_demo. It uses the same approach to rendering to QML as used in ignition-gui Scene3D. - For macOS there is an upstream dependency on a pending PR in Ogre2-1 for support of the `currentGLContext` flag. - The core application render thread is based on the Qt Toolkit example: - https://code.qt.io/cgit/qt/qtdeclarative.git/tree/examples/quick/scenegraph/textureinthread?h=5.15 Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] apply style guide to function and member variable names Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] apply style guide to function parameters Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] cleanup comments and remove dead code Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] incorporate review feedback in simple_demo_qml - Remove unused section from CMakeLists.txt - Move using namespace declarations to translation unit scope - Remove addition separator line - Use ignmsg instead of std::cout in ThreadRenderer - Roll back changes to example text_geom Signed-off-by: Rhys Mainwaring <[email protected]> * Apply suggestions from code review Co-authored-by: Alejandro Hernández Cordero <[email protected]> Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] apply code style guide formatting Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] document the IgnitionRenderer class. Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] update the message on the QML overlay Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] modify simple_demo_qml for qt5.12 - Remove QML_NAMED_ELEMENT from ThreadRenderer - Rename Renderer in QML to ThreadRenderer Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] rollback changes to examples - Roll back changes to other examples, keeping only simple_demo_qml. Signed-off-by: Rhys Mainwaring <[email protected]> * [macOS] remove additional plugin path for macOS - Remove additional plugin path for macOS. Signed-off-by: Rhys Mainwaring <[email protected]> Co-authored-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
* style changes Signed-off-by: Ian Chen <[email protected]> * rename files Signed-off-by: Ian Chen <[email protected]> * indentation Signed-off-by: Ian Chen <[email protected]>
Codecov Report
@@ Coverage Diff @@
## main #406 +/- ##
=======================================
Coverage 58.53% 58.54%
=======================================
Files 174 174
Lines 17345 17345
=======================================
+ Hits 10153 10154 +1
+ Misses 7192 7191 -1
Continue to review full report at Codecov.
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ahcorde
approved these changes
Sep 15, 2021
chapulina
suggested changes
Sep 15, 2021
Signed-off-by: Ian Chen <[email protected]>
chapulina
approved these changes
Sep 15, 2021
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➡️ Forward port
Port ign-rendering5 to main
Branch comparison: main...ign-rendering5
homebrew builds are failing after osrf/homebrew-simulation#1574. Testing to see if the Ogre2RenderEngine.cc changes would help fix the build.
Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)