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When renaming a node, Microsoft Pinyin input method cannot be switched to Chinese #77837

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a690089735 opened this issue Jun 4, 2023 · 3 comments · Fixed by #77977
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@a690089735
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Godot version

v4.0.3.stable.official [5222a99]

System information

windows 10 v4.0.3.stable.official [5222a99] - Compatibility

Issue description

When renaming a node, Microsoft Pinyin input method cannot be switched to Chinese.
But nodes can actually be named in Chinese. We can only do this by copying strings from Notepad and pasting them into the renamed text box.
(It's worth noting that I used Shift to switch between Microsoft Pinyin and English.)

Steps to reproduce

Rename a node

Minimal reproduction project

none

@AThousandShips
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@a690089735
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It's related, but it's not the same. The problem #77809 is more on the garble(which is displayed differently in the engine than in the browser) only mentions this problem mentioned in passing

@saierXP
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saierXP commented Jun 4, 2023

Duplicate of #60372
Duplicate of #73591

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4 participants