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Enhancement: Improve input types for instance parameters
Type: Enhancement
This is something that improves upon an already existing thing.
#1227
opened Sep 10, 2024 by
HugoBDesigner
Feature: Allow cubemaps to have lightmap frames for named/styled lights.
Type: Feature
This is something completely new that will be added.
What: Engine
Engine related issues
What: Graphics
Graphics-related stuff
#1226
opened Sep 9, 2024 by
Trico-Everfire
Bug: Func_tracktrains don't respect deceleration speed when moving backwards, stopping immediately
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Entities
Issues relating to entities
#1225
opened Sep 9, 2024 by
TheEnderek0
Hammer pop-ups within VGUI dialogs don't accept mouse input
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Hammer
Hammer-specific issues
What: UI
UI-related issues
#1224
opened Sep 9, 2024 by
ozxybox
Bug: setting mat_picmip to 10 and back to 1 crashes the game.
Type: Crash
Something is crashing!!
What: Graphics
Graphics-related stuff
#1215
opened Aug 31, 2024 by
Trico-Everfire
Bug: VPKs in local mod dirs located within game root never mount even if mounted in gameinfo
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1214
opened Aug 31, 2024 by
pivotman319-owo
Unreal Engine-like "Play in Editor" function
Focus: Engine Upgrades
Technical improvements
Size 2: Large
Something that may take a week or so to do.
Type: Feature
This is something completely new that will be added.
What: Hammer
Hammer-specific issues
#1212
opened Aug 30, 2024 by
pivotman319-owo
Enhancement: StudioMDL should create output folder if it doesn't exist.
Type: Enhancement
This is something that improves upon an already existing thing.
What: Tools
Engine tool-related issues
#1210
opened Aug 28, 2024 by
Trico-Everfire
Bug: Pressing Undo (CTRL + Z) crashes Hammer
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Hammer
Hammer-specific issues
#1209
opened Aug 25, 2024 by
dot-64
Bug: Rich presence will not update if you disable it while already in a map.
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1208
opened Aug 20, 2024 by
Badpoolinator
Hammer Compile Bug: random errors caused by recompiles
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Tools
Engine tool-related issues
#1207
opened Aug 20, 2024 by
MunchBunch3rd
Enhancement: add "Always in PVS" flag to info_particle_system.
Type: Enhancement
This is something that improves upon an already existing thing.
What: Entities
Issues relating to entities
#1206
opened Aug 16, 2024 by
Trico-Everfire
Enhancement: let $hsv in pbr shader use alpha of $basetexture as mask
Type: Enhancement
This is something that improves upon an already existing thing.
What: Graphics
Graphics-related stuff
#1222
opened Aug 12, 2024 by
koteromon
Feature: Asynchronous Cubemap Generation
Focus: Engine Upgrades
Technical improvements
Type: Feature
This is something completely new that will be added.
What: Engine
Engine related issues
#1202
opened Aug 10, 2024 by
Gocnak
Bug: Linux VVIS can take longer than VRAD even with simple map geometry.
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Tools
Engine tool-related issues
#1201
opened Aug 7, 2024 by
Trico-Everfire
Bug: Save files become corrupted when large vscript file(s) are ran inside them.
Type: Bug
This is a problem with something that should be working one way, but isn't.
What: Scripting
ChaosScript or VScript related issues
#1200
opened Aug 3, 2024 by
Rip-Rip-Rip
Enhancement: Use radiance cascades for higher quality indirect lighting
Type: Enhancement
This is something that improves upon an already existing thing.
#1199
opened Jul 29, 2024 by
VortexParadox
Feature: Hammer Detail Props Preview
Type: Feature
This is something completely new that will be added.
What: Hammer
Hammer-specific issues
#1197
opened Jul 28, 2024 by
koerismo
Hammer Feature: Fix Carve Tool
Hammer Phase: 3
Priority 4: Low
Something that can be picked up for the next release, but can be kicked back if need be.
Type: Feature
This is something completely new that will be added.
What: Hammer
Hammer-specific issues
#1195
opened Jul 22, 2024 by
Badpoolinator
Feature: Support Animated VTF's for Panorama UI
Type: Feature
This is something completely new that will be added.
#1193
opened Jul 20, 2024 by
caiomecar
Hammer Bug: Hammer uses 100% of my CPU
Type: Performance Problem
What: Hammer
Hammer-specific issues
#1191
opened Jul 18, 2024 by
Badpoolinator
Feature: panorama_run_event concommand
Type: Feature
This is something completely new that will be added.
#1190
opened Jul 18, 2024 by
koerismo
Bug: small baby (prop_dynamic_override does not scale)
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1189
opened Jul 18, 2024 by
lodyb
Bug: Add escape sequence support to postcompiler
Priority 2: High
Do this immediately, needs to be in the next release.
Type: Bug
This is a problem with something that should be working one way, but isn't.
#1188
opened Jul 18, 2024 by
Klunkyone
Feature: Transmission of ptex and CSM lighting through portals
Priority 4: Low
Something that can be picked up for the next release, but can be kicked back if need be.
Size 2: Large
Something that may take a week or so to do.
Type: Enhancement
This is something that improves upon an already existing thing.
What: Graphics
Graphics-related stuff
#1187
opened Jul 18, 2024 by
JVGRYT
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Updated in the last three days: updated:>2024-09-19.