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Releases: jMonkeyEngine/sdk

SDK Release 3.6.1-sdk4

09 Dec 12:25
2b24f65
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Highlights

What's Changed

Full Changelog: v3.6.1-stable-sdk2...v3.6.1-stable-sdk4

Note for upgrading from previous SDK versions

Note for upgrading from previous SDK versions

There is no upgrade path per se, but if you have had any older SDK version on your computer. This new version might fail to start. To fix this you need to delete the following folder (old SDK settings):
C:\Users\user\AppData\Roaming\jmonkeyplatform (Windows)
/home/user/.jmonkeyplatform (Linux)

Assetbrowser Prerelease

17 Sep 17:25
5274e1b
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Pre-release

This is a pre-release of the SDK with the new AssetBrowser module included. More info here:
https://hub.jmonkeyengine.org/t/asset-browser-for-sdk-a-first-look/47015

https://www.youtube.com/watch?v=Z89aQCKcFHs

This is a big change, any help in testing it is appreciated.

Wiki entry: https://wiki.jmonkeyengine.org/docs/3.4/sdk/assetbrowser.html

SDK Release 3.6.1-sdk2

08 Sep 14:03
a5616aa
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Highlights

  • Some small paper cuts resolved
  • Based on Netbeans 19 (up from 18)
  • Comes with JDK 17.0.8 (up from 17.0.7)

What's Changed

Full Changelog: v3.6.1-stable-sdk1...v3.6.1-stable-sdk2

Note for upgrading from previous SDK versions

Note for upgrading from previous SDK versions

There is no upgrade path per se, but if you have had any older SDK version on your computer. This new version might fail to start. To fix this you need to delete the following folder (old SDK settings):
C:\Users\user\AppData\Roaming\jmonkeyplatform (Windows)
/home/user/.jmonkeyplatform (Linux)

SDK Release 3.6.1

10 Jul 14:26
38c7000
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Highlights

  • jME engine version v. 3.6.1 used internally and by Ant projects (up from 3.6)
  • Based on Netbeans 18 (up from 17)
  • Comes with JDK 17.0.7 (up from 17.0.6)

What's Changed

Full Changelog: v3.6-stable-sdk4...v3.6.1-stable-sdk1

Note for upgrading from previous SDK versions

There is no upgrade path per se, but if you have had any older SDK version on your computer. This new version might fail to start. To fix this you need to delete the following folder (old SDK settings):
C:\Users\user\AppData\Roaming\jmonkeyplatform (Windows)
/home/user/.jmonkeyplatform (Linux)

SDK Release 3.6

06 May 07:08
d2b4815
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Notable things:

jMonkeyEngine 3.6
Netbeans 17
JDK 17
Gradle projects assets fixed. (No more missing MatDefs)

Note: Due to the changes in this release, you need a fresh install of the SDK. If you have a previous SDK installed;

  • find the '.jmonkeyplatform' folder (usually in your 'home' directory).
  • Rename it to keep the configs.
  • Install.
  • Copy the 'config' folder from the renamed folder into the new '.jmonkeyplatform' folder.

What's Changed

  • Set FlatLaf Dark as default Look and Feel by @peedeeboy in #450
  • Improve ProjectAssetManager's Gradle support by @peedeeboy in #448
  • Material Editor overhaul by @neph1 in #389
  • Use the newer tangent generator, fixes the shiny sphere template by @tonihele in #456
  • Update copyright year by @tonihele in #455
  • Do not overwrite Editor Profile on every load by @peedeeboy in #458
  • Adding teapot geometry as a preview geometry by @neph1 in #459
  • Fix NPE and reduce nesting by @tonihele in #462
  • Update some stephengold libraries and make mavenCentral the first place by @tonihele in #454
  • Gradle wizard searching Maven central for latest versions by @tonihele in #464
  • Removing deprecated settings by @neph1 in #468
  • Fix #463 by allowing other texture settings and only changing Flip an… by @neph1 in #467
  • SDK to use and bundle JDK 17 by @tonihele in #473
  • Netbeans 17 by @tonihele in #475
  • Update to jme 3.6 by @neph1 in #476
  • correct name for particle emitter icon by @neph1 in #480
  • update to 3.6.0-stable and ignore META-INF entry when making project.xml by @neph1 in #481
  • Update license years by @tonihele in #484
  • Make sure we refresh the patch notes for jME version by @tonihele in #485
  • Fixes reported issue when changing camera near plane. by @neph1 in #489
  • Fix Windows installer by @tonihele in #492
  • Add JME 3.6.0 patch notes and fix broken packages by @peedeeboy in #497
  • fixes texture name parsing issue in texturepanel by @neph1 in #501
  • makes most widgets resizable. center pane is still a bit greedy. the … by @neph1 in #502
  • Work around for #176 "Scene graph is not properly updated for renderi… by @neph1 in #490

Full Changelog: v3.5.2-stable-sdk2v3...v3.6-stable-sdk4

SDK Release 3.5-sdk2

02 Jan 13:18
4e3fbac
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Highlights

  • Netbeans 16
  • Pbr Light button in Material Editor
  • Fixed broken Pbr environment in SceneComposer
  • Fixed reopening materials in Material Editor

Screenshot from 2023-01-02 16-04-29

pbrlight

Screenshot from 2022-12-27 15-53-48

What's Changed

  • #432 fixes missing width and height tags by @neph1 in #433
  • #429 FilterExplorer - Disabled Filter icon wrong size and color by @neph1 in #434
  • preliminary fix for #430 by @neph1 in #431
  • #303 dark app icons by @neph1 in #437
  • propose to fix #266 by moving installed jar by @neph1 in #438
  • fix JmeTests project requirement by @neph1 in #440
  • update to netbeans 16 to fix build by @neph1 in #441
  • upgrade changed installer files and change version by @neph1 in #442
  • this fixes #418 by adding a button to enable the pbr light probe in t… by @neph1 in #443
  • ExternalChangeScanner bug fixes and improvement by @neph1 in #444
  • trying to fix build by rolling back to previous release drafter version by @neph1 in #445
  • reverting workflow change by @neph1 in #446
  • fixes missing text for tooltip by @neph1 in #447

Full Changelog: v3.5.2-stable-sdk1...v3.5.2-stable-sdk2v3

Note for upgrading from previous SDK versions

There is no upgrade path per se, but if you have had any older SDK version on your computer. This new version might fail to start. To fix this you need to delete the following folder (old SDK settings):
C:\Users\user\AppData\Roaming\jmonkeyplatform (Windows)
/home/user/.jmonkeyplatform (Linux)

SDK Release 3.5

06 Nov 13:08
822841b
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Highlights

  • jME engine version v. 3.5.2 used internally and by Ant projects (up from 3.4.1)
  • Ant projects have sources and javadocs again
  • Gradle project wizard for jump starting your jME journey
  • Scene composer fixes and enhancements
  • Based on Netbeans 15 (up from 14)
  • Comes with JDK 11.0.17 (up from 11.0.15)

What's Changed

New Contributors

Full Changelog: v3.4.1-stable-sdk1...v3.5.2-stable-sdk1

Note for upgrading from previous SDK versions

There is no upgrade path per se, but if you have had any older SDK version on your computer. This new version might fail to start. To fix this you need to delete the following folder (old SDK settings):
C:\Users\user\AppData\Roaming\jmonkeyplatform (Windows)
/home/user/.jmonkeyplatform (Linux)

SDK Release 3.4

23 Aug 11:53
4997371
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Highlights

  • jME engine version v. 3.4.1 used internally and by Ant projects (up from 3.3.0)
  • Fixes some notorious issues (jME test template not working, Gradle template assets not working…)
  • Based on Netbeans 14 (up from 12.0)
  • Scene composer, shader nodes and tools updates & fixes
  • Comes with JDK 11.0.15 (up from 11.0.6)

What's Changed

New Contributors

Full Changelog: v3.3.0-stable-sdk1...v3.4.1-stable-sdk1

Note for upgrading from previous SDK versions

There is no upgrade path per se, but if you have had any older SDK version on your computer. This new version might fail to start. To fix this you need to delete the following folder (old SDK settings):
C:\Users\user\AppData\Roaming\jmonkeyplatform (Windows)
/home/user/.jmonkeyplatform (Linux)

SDK Release 3.3

05 Apr 15:16
3fa27e7
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SDK Release 3.3

This release is long overdue, sorry for that.
The reason for holding back the release, however, is due to a lot of unresolved issues and bugs.
Due to Changes on the Engine Side and the fact that, regardless of the issues, this release brings a lot highly demanded and important features such as a Gradle Integration as well as partially working nightly updates and people still using 3.2 SDKs because of the stable label missing, we have decided to release this SDK as stable with the issues it has.

We will, however, state those issues very clearly, so everyone is supposed to be aware of them and can use the workarounds.

For an up-to-date overview, check out our 3.3 Milestone as well as the 3.3 Animation System Milestone.

The outstanding issues are:

  • Lacking support for the new Animation System (it should work, but it may crash and it certainly doesn't have custom tailored new functions, instead it's the old UI for the new System).

  • Mac OS: Running on OpenGL 2.1 instead of 3.2, due to engine issue #1336

  • Vehicle Editor: Due to incompatibilities with j3o/bullet the Vehicle Editor can cause SDK crashes. We're working with a contributor to fix this, currently waiting for a new race track asset.

  • Re-Applying Changes with GLTF can cause the model to break. This is the feature that prompts you when changing the GLTF file, to update the buffers on the converted j3o file automatically. As a Workaround just press "no", delete the j3o file and re-convert.

  • Missing Sources and Javadoc for ANT Libraries: The SDK used to ship "Modules" that could be easily used to add the Engine as dependency to your ANT build. This is broken due to issues with gradle (#283). This also affects the ability to create an Examples Project, it will be empty due to the SDK missing the sources there. Note that it is recommended to use a gradle project anyway to not be forced to use the Engine Version that the SDK ships, as those modules are likely to be removed in future versions anyway.

  • Update Center: We've tried to bring back the old nightly update repository soley being hosted on github using github actions and releases instead of a dedicated host. Along with this, we try to reduce the SDKs download size and make modules optional (ogre, android, ...). Due to a lack of version numbering, it may always show you all modules as requiring an update and it may or may not show an update that is not even there. For now just either ignore the updates or, if you have the bandwidth and want to stay on master (maybe with a dedicated installation), just do the updates from time to time.

New Features

Besides support for the 3.3 Engine Version (most notably containing the new animation system), we've also bumped the Netbeans Version, added Gradle Support, improved PBR with prebuilt light probes and added a Behavior Tree Editor.
For a more complete feature log, please look at the Git Diff

v3.3.2-stable-sdkpreview1

07 Oct 12:34
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Pre-release

This is NOT a release version. Everyone using it keep in mind:
There are still bugs, some might be known, others might be not, please compare to the issues and be careful when using it on production projects (i.e. have backups).
We also have an auto update nightlies system again, but due to a few issues, it is not yet enabled.