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MATT Stop Token Movement
Stops token movement when the tile is triggered from a token entering or exiting it.
Turn Snap to Grid on so the token will fully enter the square.
- Prior to MATT 11.20, this action worked regardless of where it was placed, even if it was located in an action thread that was never run. It now respects placement, and needs to be placed in the specific thread that will be triggered; it also needs to be placed before any other actions there that may cause delays.
- This action only works with
Enter
andExit
trigger methods, notOn Movement
; otherwise the token would never be able to move. - If you need to continue to lock their movement once this has been triggered, use Tokenbar's Change Movement Mode.
- If you need a token to not have their movement stopped based on some kind of logic or pass/fail results, follow this up with the Move's
Original Destination
location. - This action doesn't work with waypoint movement.
MATT 11.20
If you have module questions or concerns, please feel free to contact me on Discord. ironmonk88
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Many of the assets shown in the tutorial images & GIFs are from https://www.forgotten-adventures.net/.
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