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MATT Tile Animation

Crowguard edited this page Aug 21, 2024 · 13 revisions

Tile Animation

Controls the animation on the targeted tiles.

Use this to directly control the animation on a tile.

This Tile

Use this to control the animation on the tile itself.

Use Tagger

Use this to control the animation on all tiles with a Tag matching Use Tagger settings.

Animation

What to do with the animation.

  • Start
  • Pause
  • Stop
  • Toggle (playing/paused)
  • Reset

Offset

Offsets the animation start by this amount of time, in milliseconds.

For

Who sees the animation.

  • Everyone
  • Players Only
  • GM Only
  • Triggering Player
  • Triggering Token Owner
  • Current Tokens Owner
  • Current Users

Use this to directly target a user in the player list to have them see the animation.

Notes

  • This action only triggers when a Gamemaster-level user is logged in.
  • If this action fails when using JB2A assets, you might have likely selected their WEBP preview instead of the actual animation.
  • Foundry randomizes the starting frame of tile animations when the scene is loaded. This is not a MATT issue, it is Foundry working as intended. Use the reset option above to deal with this.

Page Last Updated

  • Foundry 12.331
  • MATT 12.02
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