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Npc_text
Saltgurka edited this page Oct 30, 2018
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Back to world database list of tables.
This table contains the texts that are used for gossip. More research needs to be done on this table.
Text is showed in start of talk window.
Field | Type | Null | Key | Default | Extra |
ID | int(11) unsigned | NO | PRI | 0 | |
text0_0 | longtext | YES | |||
text0_1 | longtext | YES | |||
lang0 | bigint(20) unsigned | NO | 0 | ||
prob0 | float | NO | 0 | ||
em0_0 | bigint(20) unsigned | NO | 0 | ||
em0_1 | bigint(20) unsigned | NO | 0 | ||
em0_2 | bigint(20) unsigned | NO | 0 | ||
em0_3 | bigint(20) unsigned | NO | 0 | ||
em0_4 | bigint(20) unsigned | NO | 0 | ||
em0_5 | bigint(20) unsigned | NO | 0 | ||
text1_0 | longtext | YES | |||
text1_1 | longtext | YES | |||
lang1 | bigint(20) unsigned | NO | 0 | ||
prob1 | float | NO | 0 | ||
em1_0 | bigint(20) unsigned | NO | 0 | ||
em1_1 | bigint(20) unsigned | NO | 0 | ||
em1_2 | bigint(20) unsigned | NO | 0 | ||
em1_3 | bigint(20) unsigned | NO | 0 | ||
em1_4 | bigint(20) unsigned | NO | 0 | ||
em1_5 | bigint(20) unsigned | NO | 0 | ||
text2_0 | longtext | YES | |||
text2_1 | longtext | YES | |||
lang2 | bigint(20) unsigned | NO | 0 | ||
prob2 | float | NO | 0 | ||
em2_0 | bigint(20) unsigned | NO | 0 | ||
em2_1 | bigint(20) unsigned | NO | 0 | ||
em2_2 | bigint(20) unsigned | NO | 0 | ||
em2_3 | bigint(20) unsigned | NO | 0 | ||
em2_4 | bigint(20) unsigned | NO | 0 | ||
em2_5 | bigint(20) unsigned | NO | 0 | ||
text3_0 | longtext | YES | |||
text3_1 | longtext | YES | |||
lang3 | bigint(20) unsigned | NO | 0 | ||
prob3 | float | NO | 0 | ||
em3_0 | bigint(20) unsigned | NO | 0 | ||
em3_1 | bigint(20) unsigned | NO | 0 | ||
em3_2 | bigint(20) unsigned | NO | 0 | ||
em3_3 | bigint(20) unsigned | NO | 0 | ||
em3_4 | bigint(20) unsigned | NO | 0 | ||
em3_5 | bigint(20) unsigned | NO | 0 | ||
text4_0 | longtext | YES | |||
text4_1 | longtext | YES | |||
lang4 | bigint(20) unsigned | NO | 0 | ||
prob4 | float | NO | 0 | ||
em4_0 | bigint(20) unsigned | NO | 0 | ||
em4_1 | bigint(20) unsigned | NO | 0 | ||
em4_2 | bigint(20) unsigned | NO | 0 | ||
em4_3 | bigint(20) unsigned | NO | 0 | ||
em4_4 | bigint(20) unsigned | NO | 0 | ||
em4_5 | bigint(20) unsigned | NO | 0 | ||
text5_0 | longtext | YES | |||
text5_1 | longtext | YES | |||
lang5 | bigint(20) unsigned | NO | 0 | ||
prob5 | float | NO | 0 | ||
em5_0 | bigint(20) unsigned | NO | 0 | ||
em5_1 | bigint(20) unsigned | NO | 0 | ||
em5_2 | bigint(20) unsigned | NO | 0 | ||
em5_3 | bigint(20) unsigned | NO | 0 | ||
em5_4 | bigint(20) unsigned | NO | 0 | ||
em5_5 | bigint(20) unsigned | NO | 0 | ||
text6_0 | longtext | YES | |||
text6_1 | longtext | YES | |||
lang6 | bigint(20) unsigned | NO | 0 | ||
prob6 | float | NO | 0 | ||
em6_0 | bigint(20) unsigned | NO | 0 | ||
em6_1 | bigint(20) unsigned | NO | 0 | ||
em6_2 | bigint(20) unsigned | NO | 0 | ||
em6_3 | bigint(20) unsigned | NO | 0 | ||
em6_4 | bigint(20) unsigned | NO | 0 | ||
em6_5 | bigint(20) unsigned | NO | 0 | ||
text7_0 | longtext | YES | |||
text7_1 | longtext | YES | |||
lang7 | bigint(20) unsigned | NO | 0 | ||
prob7 | float | NO | 0 | ||
em7_0 | bigint(20) unsigned | NO | 0 | ||
em7_1 | bigint(20) unsigned | NO | 0 | ||
em7_2 | bigint(20) unsigned | NO | 0 | ||
em7_3 | bigint(20) unsigned | NO | 0 | ||
em7_4 | bigint(20) unsigned | NO | 0 | ||
em7_5 | bigint(20) unsigned | NO | 0 |
This is the ID of the text entry. This ID comes from WDB cache. (First initialized to database from Blizzard WDB cache)
This is the locale text that is displayed if the NPC is a male.
This is the locale text that is displayed if the NPC is a female.
The language of the text in game (post list of possible values)
This is the probability that the NPC will say this text
- 1 means always.
emX_[0,2,6] – Delay for emote 1,2,3
emX_[1,3,5] – EmoteID 1,2,3
Emote on ?
Emote on ?
Emote on ?
Emote on ?
Emote on ?