-
Notifications
You must be signed in to change notification settings - Fork 47
instance_template
Back to world database list of tables.
This table has all the templates for every instance. When a group enters an instance, a new copy of that instance is made from the values in these fields.
Field | Type | Null | Key | Default | Extra |
map | int(10) unsigned | NO | PRI | ||
parent | int(11) unsigned | NO | |||
levelMin | int(10) unsigned | NO | 0 | ||
levelMax | int(10) unsigned | NO | 0 | ||
maxPlayers | int(10) unsigned | NO | 0 | ||
reset_delay | int(10) unsigned | NO | 0 | ||
ScriptName | varchar(255) | NO | |||
mountAllowed | tinyint(3) unsigned | NO | 0 |
The map ID of the instance. See Map.dbc
If the instance is a subinstance of another instance, this field has the parent instance’s map ID.
The minimum level required to enter the instance.
The maximum level required to be able to be summoned by the meeting stone for this instance.
The maximum number of players that can enter as a group/raid in the instance.
The number of days between each global reset for the map. If zero, the value is taken from DBC files. The resulting value is multiplied by the Rate.InstanceResetTime config.
The name of the instance script that the instance will use and apply (if any).
Possible or not use mounts in this instance.