Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2024-09-30-1520
What's Changed
- Fix condition of learning mortar recipe from cement bag by @cknight828 in #76741
Full Changelog: cdda-experimental-2024-09-30-0531...cdda-experimental-2024-09-30-1520
Cataclysm-DDA experimental build 2024-09-30-0531
What's Changed
- Closes #76534 Hair Growth After Haircutting is normal now. by @Fabiang120 in #76705
- Audit/NO_I18N for effects.json by @Uwuewsky in #76698
- Obey grammar geas by @TheShadowFerret in #76342
- Pet feeding tweaks by @bloodbowel in #75987
New Contributors
- @Fabiang120 made their first contribution in #76705
Full Changelog: cdda-experimental-2024-09-30-0235...cdda-experimental-2024-09-30-0531
Cataclysm-DDA experimental build 2024-09-30-0235
What's Changed
- Remove itch from conjunctivitis and make it even shorter when irrigated by @zachary-kaelan in #75725
Full Changelog: cdda-experimental-2024-09-29-2237...cdda-experimental-2024-09-30-0235
Cataclysm-DDA 0.H release candidate 2024-09-30-0411
Merge pull request #76603 from akrieger/backport_no_item_duping Backport "Don't unnecessarily copy items in a tight loop in get_uncraft_components"
Cataclysm-DDA experimental build 2024-09-29-2237
What's Changed
- Add Garter Belt Variant by @EyangKodok in #76704
New Contributors
- @EyangKodok made their first contribution in #76704
Full Changelog: cdda-experimental-2024-09-29-1908...cdda-experimental-2024-09-29-2237
Cataclysm-DDA experimental build 2024-09-29-1908
What's Changed
- [ Xedra Evolved ] Paraclesian's shouldn't have drivers license by @Maleclypse in #72493
- Debug NPC by class ID ie special npcs by @Maleclypse in #75057
- Clang-tidy fix for #76696 by @mqrause in #76719
Full Changelog: cdda-experimental-2024-09-29-1717...cdda-experimental-2024-09-29-1908
Cataclysm-DDA experimental build 2024-09-29-1717
What's Changed
- [ Xedra Evolved ] Gracken Big Game Hunter by @Maleclypse in #76318
Full Changelog: cdda-experimental-2024-09-29-0806...cdda-experimental-2024-09-29-1717
Cataclysm-DDA experimental build 2024-09-29-0806
What's Changed
- Fix Stillsuit Move Cost Effect by @shoozzzh in #76708
- Display colliding vehicle name in mapgen failure messages by @PatrikLundell in #76659
- Evolution fixes part 2 by @SirPendrak in #76636
- [Xedra Evolved] Add more Selkie powers by @Standing-Storm in #76602
- Plastic tub audit by @bloodbowel in #76596
- Debug menu: dialogue menu + talk_topic menu by @ShnitzelX2 in #76566
- Use typed tripoints in magic.h and adjacent code by @mqrause in #76696
- Audit throwing practice tools by @bloodbowel in #76492
- Chance for moose, coyotes, and rattlesnakes to birth mutant babies by @Karol1223 in #76211
- Routine i18n updates on 28 September 2024 by @kevingranade in #76699
- [XEDRA][MAGICLYSM] Create and use READ_IN_DARKNESS and distribute CRAFT_IN_DARKNESS to magic night vision sources by @b3brodie in #76697
Full Changelog: cdda-experimental-2024-09-29-0516...cdda-experimental-2024-09-29-0806
Cataclysm-DDA experimental build 2024-09-29-0516
What's Changed
- Remove message.h/cpp includes from Cataclysm-lib-vcpkg-static project file by @mqrause in #76713
- [Xedra Evolved] Fix a "Heater" can't be linked correctly by @shoozzzh in #76703
Full Changelog: cdda-experimental-2024-09-28-2243...cdda-experimental-2024-09-29-0516
Cataclysm-DDA experimental build 2024-09-28-2243
What's Changed
Full Changelog: cdda-experimental-2024-09-28-2040...cdda-experimental-2024-09-28-2243