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Alternate Scaling: BL2
Author: Apocalyptech
Contact: https://apocalyptech.com/contact.php
Last Updated: August 01, 2022
Most Recent Version: 1.0.0
In Categories: Scaling Changes
License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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Alternate Scaling: BL2
OHL or B3HM (local file): Right click and "Save Link As" OHL (web loading): Create a shortcut by dragging into a folder B3HM (web loading): Right click and "Copy Link" |
This is a collection of mods which set the main "universal" scaling constant to match either BL1, BL2, or TPS (depending on which you choose).
The default scaling factors for the various Borderlands games are:
-
BL1:
1.045
or thereabouts, though BL1 doesn't have a single scaling factor, so it's more difficult to reduce it to a single number. -
BL2:
1.13
-
TPS:
1.1
-
BL3:
1.09
Note that these scaling values interact oddly with Mayhem Mode, and values
above 1.09
actually make Mayhem levels easier due to how the math works
out. Use a lower scaling value if you want harder Mayhem play.
Updates the universal scaling constant from BL3's default of 1.09 to match
BL2's 1.13
(NOTE: These scaling vars don't play intuitively with Mayhem levels. Anything
above the default 1.09 will end up making the game quite a bit easier in higher
Mayhem levels, so you'd actually want to *reduce* the scaling to make Mayhem
harder.)
Generated by gen_alternate_scaling.py
Aug 1, 2022 (no version number change)
- Updated to use new metadata tags (no functionality change)
Jun 16, 2021 (no version number change)
- Added contact info to mod header
v1.0.0 - Sep 26, 2020
- First versioned release
BL3 ModCabinet is auto-generated based on information found in the bl3mods Github. Information here could be wrong in various ways. The About BL3 ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the various community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
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