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Reopenable Gear Chests

CJ Kucera edited this page Jan 26, 2023 · 9 revisions

Reopenable Gear Chests

Author: Apocalyptech

Contact: https://apocalyptech.com/contact.php

Last Updated: August 01, 2022

Most Recent Version: 1.0.0

In Categories: Chest and Container Changes

License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)

View Mod Folder

Download

Reopenable Gear Chests
OHL or B3HM (local file): Right click and "Save Link As"
OHL (web loading): Create a shortcut by dragging into a folder
B3HM (web loading): Right click and "Copy Link"

README

Prevents red and white chests throughout the game from remembering their opened state between level loads, so they can be re-openable without having to go out to the main menu (or waiting for the timers to elapse).

This does not affect explicitly single-use chests, such as the one in Lilith's quarters. Those chests will continue to be only usable once per game.

Note: Any red chest timer information currently stored in your savegame will still apply when you go into the game, even with this mod active. You can either wait for those timers to expire as usual, or just quit out to the main menu once to clear it out.

Mod Compatibility Info: This mod is a more powerful version of my Red Chest Timer Reset mod. There's no problem with having both in your mod list, but Red Chest Timer Reset is a bit pointless if you're already running this one.

View whole README on Github

Description (from inside mod)

Prevents red and white chests throughout the game from remembering their
opened state between level loads, so they can be re-openable without
having to go out to the main menu (or waiting for the timers to elapse).

Generated by gen_reopenable_gear_chests.py

Cartels White Chests (BPIO_Lootable_Jakobs_WhiteChest_Cartels_C)

Changelog

Aug 1, 2022 (no version number change)

Jun 16, 2021 (no version number change)

  • Added contact info to mod header

v1.0.0 - May 4, 2021

  • Initial release
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