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MayhemScaled StatuseffectDamage
CJ Kucera edited this page Jan 26, 2023
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7 revisions
Author: CZ47
Contact: =]#7647
Last Updated: June 23, 2021
In Categories: Elements and Damage Types, Mayhem Mode Changes, Game Mode Balance
License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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MayhemScaled StatuseffectDamage
OHL or B3HM (local file): Right click and "Save Link As" OHL (web loading): Create a shortcut by dragging into a folder B3HM (web loading): Right click and "Copy Link" |
Adding Mayhem Scaling to Status effect Damage (not cryo).
In my opinion this is a *balanced* changed to make status effects a notable damagetype.
Unleash the dragon is adjusted accordingly (though still very strong)
M1: x1.625
M2: x2.25
M3: x2.875
M4: x3.5
M5: x4.125
M6: x4.75
M7: x5.375
M8: x6.0
M9: x6.625
M10/11: x7.25
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