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Force Enemy Spawns: BPChar_TinkAnointed

CJ Kucera edited this page Jan 25, 2023 · 2 revisions

Force Enemy Spawns: BPChar_TinkAnointed

Author: Apocalyptech

Contact: https://apocalyptech.com/contact.php

Last Updated: January 24, 2023

Most Recent Version: 1.0.0

In Categories: Resource Mods

License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)

View Mod Folder

Download

Force Enemy Spawns: BPChar_TinkAnointed
B3HM or OHL (local file): Right click and "Save Link As"
B3HM (web loading): Right click and "Copy Link"
OHL (web loading): Create a shortcut by dragging into a folder

README

Resource mod which attemps to alter SpawnOptions objects so that wherever the configured character can spawn, they will spawn 100% of the time.

Does not attempt to touch SpawnOptions objects which don't involve the specified char, since BL3/WL spawning points are often a bit touchy about which chars are allowed to spawn from them.

The on-disk version here is hardcoded to Anointed Tinks. To make it operate on some other enemy, you'll have to edit the generation script and re-generate it.

View whole README on Github

Description (from inside mod)

Resource mod which attemps to alter SpawnOptions objects so that wherever
the configured character *can* spawn, they *will* spawn 100% of the time.

Does not attempt to touch SpawnOptions objects which don't involve the
specified char, since BL3/WL spawning points are often a bit touchy about
which chars are allowed to spawn from them.

The version stored on github is hardcoded to Anointed Tinks.  To make it
operate on some other enemy, you'll have to edit the generation script
and re-generate it.

This mod was generated to force the following, where possible:

    /Game/Enemies/Tink/Anointed/_Design/Character/BPChar_TinkAnointed

Generated by gen_force_enemy_spawns.py

Changelog

v1.0.0 - Jan 24, 2023

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