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Total Damage Dealt
Author: CZ47
Contact: =]#7647
Last Updated: April 02, 2023
Most Recent Version: 3.0.0
In Categories: SMGs, General QoL, Resource Mods, Vending Machines
Pakfile License: The pakfile contents included here are owned by Gearbox/2K/whoever-technically-owns-that-stuff
Hotfix License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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Total Damage Dealt
OHL or B3HM (local file): Right click and "Save Link As" OHL (web loading): Create a shortcut by dragging into a folder B3HM (web loading): Right click and "Copy Link" Note: Requires the pakfile listed below to work properly! |
Required Pakfile:
pakchunk0-CZ-TotalDamageDealt_99_P.pak
(right click and "Save Link As") Pakfiles should be stored in an OakGame\Content\Paks\~mods directory (create it if needed). |
This mod consists of both a Hotfixmod file and an accompanying Pakmod. Both are necessary.
This mod changes the P2P Networker to shoot your Total Accumulated Damage Dealt
of (upto) the last 24h, last save quit or since the last time this weapon was shot.
This is a resource that gives the player more insight in their total damage dealt, ttk, average dps etc.
This will often lead to over damage cap values. That's why the weapon also deals the same Total Stored Damage
in smaller fractions in the form of bonus elements to make sure you get a visual on your damage dealt (example image provided):
In Shock: Total Damage Dealt divided by 100
In Corrosive: Total Damage Dealt divided by 1 000
In Fire: Total Damage Dealt divided by 10 000
In Cryo: Total Damage Dealt divided by 100 000
In Rad: Total Damage Dealt divided by 10 000 000
When holding the weapon, all Elemental Damage, "V1" (Global Damage/All Damage Dealt), Gun Damage and Splash Damage has been nullified.
"V2" (Conditional Damage) and CCCombo have not been nullified.
So make sure to disable CCCombo and if you have global V2 (150/90 and some Fl4k stuff), either unequip it or unspec.
If you want 100% accurate results, remove all equipped gear, unspec all skills and disable Guardian Ranks before shooting to get the exact Total Damage Dealt.
You do not need to have this weapon equipped, nor do you have to have it in your inventory for this effect to work.
Just acquire one at any given time and it will shoot your total damage dealt since your last save quit.
Additionally, this mod adds a Jack Dummy to all Endgame activities: https://imgur.com/a/ARk2KDC
The Weapon can be found in all Ammo/Grenade Vendors or
mail this to yourself if you use B3HM or use in Save Editor:
bl3(BLQDtEXc7O2Dwu7MBNDBc1a5DKr98YPV1OPSF7oi4129X1qZ)
Credit to Apocalyptech for fixing the Secondary Firing mode of the P2P Networker.
This mod contains the mod: "P2P Networker Element Fix"
BL3 ModCabinet is auto-generated based on information found in the bl3mods Github. Information here could be wrong in various ways. The About BL3 ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the various community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
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